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May 1st, 2001, 05:04 PM
#1
Thread Starter
Fanatic Member
storage of data
hi,
I'm writing a footy manager game and i wanted some help on how to store the data, as you can imagine there will be quite a lot(15 or so attributes for each player).
A team would be made up of a number of players(so a file or table for each team?)
I think I have 3 options. 1, a database(done in Access). 2, Store the data in random access files, and 3, store the data in flat text files.
Just wanted your advice on which one you would use and any hints on how best to implement it.
Thanks
Nick.
p.s. I was thinking of doing it using random access files.
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