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Apr 11th, 2001, 03:10 PM
#1
Thread Starter
Good Ol' Platypus
An OpenGL wrapper for Direct3D?
I am playing all of my favourite 3D games, and I noticed that out of 8 of them only 1 can use OpenGL. I think this is enginism and should be stopped. 
Actually I was wondering if there was a driver or a program or something that takes all D3D calls and uses OpenGL to render the scene instead (actually I already think I know the answer (no) but I'm just asking to make sure.)
All contents of the above post that aren't somebody elses are mine, not the property of some media corporation. 
(Just a heads-up)
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