Sry that it´s me again, but its gonna frustrating.

I thought I could load the mesh from resource, like I did with my texture.
So I loaded the file checked if all is ok then switch to LoadFromResource, but the function I saw is from DX9 not DX8. So I´m wondering if I could load my mesh from a resource.

Till now I got the x-file loaded from resource into a bytearray, but don´t know how to create the meshobject (like Set meshobject = D3DXLoadMeshFromXInMemory). The only way I found that comes a little bit closer to the solution is the function D3DX8.LoadMeshFromXof. Here I can parse the data for myself (never tried, but keep on walking) but it still needs a file.

This is where I am till now, maybe I have something overlooked but at the moment I´m running in circles.

Thanks for viewing.