All the objects in my game are a collection of six vertices, I have had them it the format so I can quicky render them as a TRIANGLELIST.

Alternatively since all objects have textures and are represented as textures would it not be easier to use a point sprite per object or stick with the style I am doing. The only trouble with point sprites is that I will have to resize them for different sized objects and they would not have any solid form.

Which would be easier, Point Sprites or Vertices?