As a side project and something to help me learn about graphics in .NET I decided to make a simple image filter.
I have one problem, which is loading the image into a 32bpp bitmap which I can then manipulate. After drawing into the copied bitmap the image is stretched to about the top 3/4, in the correct dimensions.
I've been trying to pinpoint the problem without success, so I was wondering if anyone could take a look. It's in C# 2.0.
Thanks
- P
Last edited by penagate; Jan 10th, 2007 at 01:26 PM.