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Dec 26th, 2006, 09:40 PM
#1
Thread Starter
Lively Member
[2005] Client/Server Design Question
Hey PPL,
I post today to ask you opinions as I am a total noob in this area of programming.
I need to create a server client app. There may be many client connections at once (up to 10). The client is basically a mobile application to take customer order data and send it to a server for processing. So I face a few design decisions. I want to know when an order has been placed by a cleint app.
So the client will need to send a serialized object of order information to a server app where it is recievd and processed immediately. I need some kind of event to fire on the server when the client makes an order.
I have looked at remoting and a simple TCP Server/Client but am left asking questions.
Really there are only two requirements:
1) Send data to server
2) Server event for data received over the network.
I was thinking I will simply serialize my object and send it using TCP sockets but the server wont know when to check the stream for data, I would have to check it in a time loop. I would rather some sort of event fired that I can react to.
Is there a technology that will do this? I have briefly looked at remoting but am unsure if it will suffice.
Any thoughts, ideas or questions guys?
Thanks,
Matt
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