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Nov 19th, 2006, 02:01 PM
#35
New Member
Re: Collision Detection - Need optimization/faster method
Ohh... ok i don't know where i got it from but the one i made is still alot faster then all
of yours it's not circular it's daimond shaped and when i was younger i used it a lot in
all my 2d games. i trade triggernum5 idea but it was still slower then mine and
Abs() are not nearly as slow as using high level code.
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