hello...

i have been developing a winsock game, it all works well. the problem is that my ip is dynamic so i want the best method to serve the game..

for now i have some ideas but i want to be pointed in the right way..

1-i've tried to make a friend connect directly to a game server with services such as no-ip and dyndns...it doesnt seem to work ....but giving my ip to him surely works.. is this only for http??

2-ive thinking to make the main game server connect to a website and upload its ip and port, to say a text file or binary file.. so the client can
retrieve it... somehow this seems wrong to me?

3-the third is decoding somehow the ip from say the no-ip server to retrieve my original ip and bang....but is this really necessary?

4-use some of these previouss steps like dl a file from a webserver that has an ip and it specifies if its to connect directly or get its ip from that server.. and also the port.

5-is there a way to get a computer name on the internet?? i heard not..


waiting for some ideas..