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Aug 6th, 2006, 07:50 PM
#1
Thread Starter
New Member
Multiple servers for client server application
I am writing a client server application. I suspect I'll have 250,000 clients at peek times.
What types of socket bottle necks should I expect?
I've been told to make it scalable so we can add more servers as the need arises. How many clients should I expect to connect per server?
I've started with a single server. The client is accessing data contained in a data structure, held in memory. If I have multiple servers, what is the best and fastest way to share the data between servers on my LAN? Can I share a memory space? Should I use a database instead of memory, and share the database?
Any advice or ideas would be great.
Thanks,
Lee
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