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Jul 17th, 2006, 04:33 AM
#1
Thread Starter
Lively Member
Terrain Modelling and moving on a terrain?
Hi,
I would like to know what are the techniques needed to model a natural environment terrain and to move around in that terrain.
e.g To model a moutainous terrain and to move around with a first person view on that terrain. The directions can be left,right,foward and backwards.
An example will be a first person shooter game.
I would like to know how to draw and texture map the uneven terrain and followed by how to move on that terrain.
I have read something about using a skybox. What is that?
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