Hi!

I've tried many methods to draw NON-antialiased lines (it's for collision detection), but none of them work! I mean, they do, but only if "X > Y" or something...
and I can't figure out how to make it work under any conditions, like VB's function (look at my other post on the midpoint algorythm - that's a very fast algorythm so I would prefer it, but anything will have to do!).

Can someone please help me on this? Any piece of code will help!

Thanks!