|
-
Jul 18th, 1999, 02:01 AM
#1
Thread Starter
New Member
I want to be able to open various game files in my programs. For example, GTA maps, FlightSim textures, Carmageddon *.pix files etc etc. Do you need a special decoder of something? If yes, is there anyway of writing this decoder? Is there any humanly possible way of doing this using ordinary controls and the API if needed, and, if not, how else could you do it? Cheers for any help.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|