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Nov 6th, 2005, 11:02 PM
#10
Thread Starter
Fanatic Member
Re: [Vb6] Windowed DirectX8[Resolved]
Well, I'm working on it. I'd like to see if I can get a a stable server-client game going in vb6, so far it's going allright, I'm mostly doing editor work right now.
Would you happen to know if there are any problems in DirectX 8 just filling the screen completely black? I tried using the same method I've been using with tiles, a 4 element array of TLVERTEX, but I couldn't get anything to blit. Can you foresee any problem I would have or is it just poor coding?
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