Ok, this is it! I am trying to create a DirectX 3D Engine, but I am having some problems creating it using VC++ 5.0. My 3 problem functions are:
D3DXVec3Normalize, D3DXVec3TransformNormal, D3DXMatrixMultiply
When my program compiles, it complains: "Unresolved External Reference" and the name of the 3 function calls in the file called I3DCorona.cpp. What's going on? How can I fix this?
D3DX project




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