Ok, this is it! I am trying to create a DirectX 3D Engine, but I am having some problems creating it using VC++ 5.0. My 3 problem functions are:

D3DXVec3Normalize, D3DXVec3TransformNormal, D3DXMatrixMultiply

When my program compiles, it complains: "Unresolved External Reference" and the name of the 3 function calls in the file called I3DCorona.cpp. What's going on? How can I fix this?

D3DX project