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Mar 6th, 2005, 05:19 AM
#1
Thread Starter
Addicted Member
Inter-process Communication
I have a DLL made in c++ and a client made in vb.
The DLL is injected into my game.
I need to be able to make this dll and my client communicate. I have considered these options:
WM_COPYDATA
Winsock
But I'm not sure about either one of them. I can't use WM_COPYDATA because that is an API call, and API calls must be sent to a WINDOW's HWND, and dll's dont have hwnd's.
And I'm not even sure if full winsock connections are possible in just a dll, without some kind of exe or something..
help, someone?
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