Hey all,

I just started with C# today, I downloaded Borland C# Builder and tried making a simple form. I'm familiar with both C++ and Visual Basic, so there are many similarities that i'm noticing. I am trying to make a form that when clicking one button (btnUp) it adds 1 to the value of a label (lblValue). When you click another button (btnDown) it minuses 1 from the value of a label. Here's my code.

Code:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace First_Project
{
	/// <summary>
	/// This is my first project in C#. I am seeing the similarities between this, Visual Basic, and C++
	/// </summary>
	public class WinForm : System.Windows.Forms.Form
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		public System.ComponentModel.Container components = null;
		public System.Windows.Forms.Label lblValue;
		public System.Windows.Forms.Button btnUp;
		public System.Windows.Forms.Button btnDown;
		/*
		Originally:
		private System.ComponentModel.Container components = null;
		private System.Windows.Forms.Label lblValue;
		private System.Windows.Forms.Button btnUp;
		private System.Windows.Forms.Button btnDown;
		*/
		public WinForm()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose (bool disposing)
		{
			if (disposing)
			{
				if (components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.lblValue = new System.Windows.Forms.Label();
			this.btnUp = new System.Windows.Forms.Button();
			this.btnDown = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// lblValue
			// 
			this.lblValue.Location = new System.Drawing.Point(32, 88);
			this.lblValue.Name = "lblValue";
			this.lblValue.Size = new System.Drawing.Size(240, 48);
			this.lblValue.TabIndex = 0;
			this.lblValue.Text = "0";
			// 
			// btnUp
			// 
			this.btnUp.Location = new System.Drawing.Point(32, 176);
			this.btnUp.Name = "btnUp";
			this.btnUp.Size = new System.Drawing.Size(72, 24);
			this.btnUp.TabIndex = 1;
			this.btnUp.Text = "Up";
			this.btnUp.Click += new System.EventHandler(this.btnUp_Click);
			// 
			// btnDown
			// 
			this.btnDown.Location = new System.Drawing.Point(128, 176);
			this.btnDown.Name = "btnDown";
			this.btnDown.Size = new System.Drawing.Size(80, 24);
			this.btnDown.TabIndex = 2;
			this.btnDown.Text = "Down";
			// 
			// WinForm
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.ClientSize = new System.Drawing.Size(292, 273);
			this.Controls.Add(this.btnDown);
			this.Controls.Add(this.btnUp);
			this.Controls.Add(this.lblValue);
			this.Name = "WinForm";
			this.Text = "My First Project";
			this.ResumeLayout(false);
		}
		#endregion

		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new WinForm());
		}
		
		private void btnUp_Click(object sender, System.EventArgs e)
		{
			lblValue.text = lblValue.Text + 1;
		}

	}
}
It would seem to me that I fixed the problem when changing the designer variable limitations from private to public, but it doesn't seem to be working.

Error it's giving out: [C# Error] WinForm.cs(111): 'System.Windows.Forms.Control.text' is inaccessible due to its protection level

Thanks in advance,
Mike