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Aug 18th, 2004, 11:11 AM
#1
Thread Starter
Frenzied Member
A smart way to include libs...
Hi
I am learning Direct3D, and I need to compile alot of samples along the way. But every time, I have to browse my hdd to include d3dx9.lib, d3d9.lib and winmm.lib. I once had a header file that could include them just by adding that header to the project....anyone know how to do it?
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