In my mud game (BeMUD if anyone remembers) the NPCs characters are referred as two-dimensional array (i.e Npc(1,3).Name="Orc")). Now I want to create timers array especially for the NPCs (Each NPC should have a private timer). However I can make the timers array only with one dimension thus I cannon directly refer NPCs from the timers.
Someone has an idea to how to handle this problem?