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Oct 16th, 2003, 11:22 AM
#1
Thread Starter
Junior Member
Collision Detection.
Anyone have any idea how to do collision detection? I sort of have one right now, but it takes MANY lines of code and is pretty burdensome. Not to mention I can only have PictureBox1 not be able to walk through PictureBox2, yet can still walk through PictureBox3. I don't know any DirectX yet so I'm just trying to make a simple RPG using PictureBoxes and things like that.
I'd likje to be able to make it so that PictureBox1 can't walk through any other pictureboxes, but I don't know how hard that would be. Any help would be highly appreciated.
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