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Jun 8th, 2003, 04:29 PM
#1
Thread Starter
Junior Member
Reversing the transformation information...
Hi, I am creating a LinearGradientBrush with a certain angle. Then I serialize the object to disk and later on I read it back. I want to be able (after deserialization) to read the "angle" that was used to create the linear brush. However, the brush doesn't hold the information. Instead it has the transformation matrix. Can anybody tell me how to interpret the transform matrix to retrieve the angle used to generate the brush?
Thank you!
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