Introduction
The Portable Executable Format is the data structure that describes how the various parts of a Win32
executable file are held together. It allows the operating system to load the executable and to locate the dynamically
linked libraries required to run that executable and to navigate the code,data and resource sections compiled into that
executable.
Getting over DOS
The PE Format was created for Windows but Microsoft had to make sure that running such an executable in DOS would
yield a meaningful error message and exit. To this end the very first bit of a windows executable file is actually a DOS
executable (sometimes known as the stub) which writes "This program requires Windows" or similar then exits.
The format of the DOS stub is:
VB Code:
Private Type IMAGE_DOS_HEADER e_magic As Integer ''\\ Magic number e_cblp As Integer ''\\ Bytes on last page of file e_cp As Integer ''\\ Pages in file e_crlc As Integer ''\\ Relocations e_cparhdr As Integer ''\\ Size of header in paragraphs e_minalloc As Integer ''\\ Minimum extra paragraphs needed e_maxalloc As Integer ''\\ Maximum extra paragraphs needed e_ss As Integer ''\\ Initial (relative) SS value e_sp As Integer ''\\ Initial SP value e_csum As Integer ''\\ Checksum e_ip As Integer ''\\ Initial IP value e_cs As Integer ''\\ Initial (relative) CS value e_lfarlc As Integer ''\\ File address of relocation table e_ovno As Integer ''\\ Overlay number e_res(0 To 3) As Integer ''\\ Reserved words e_oemid As Integer ''\\ OEM identifier (for e_oeminfo) e_oeminfo As Integer ''\\ OEM information; e_oemid specific e_res2(0 To 9) As Integer ''\\ Reserved words e_lfanew As Long ''\\ File address of new exe header End Type
The only field of this structure that is of interest to Windows is e_lfanew which is the file pointer to the new
Windows executable header. To skip over the DOS part of the program, set the file pointer to the value held in this field:
VB Code:
Private Sub SkipDOSStub(ByVal hfile As Long) Dim BytesRead As Long '\\ Go to start of file... Call SetFilePointer(hfile, 0, 0, FILE_BEGIN) If Err.LastDllError Then Debug.Print LastSystemError End If Dim stub As IMAGE_DOS_HEADER Call ReadFileLong(hfile, VarPtr(stub), Len(stub), BytesRead, ByVal 0&) Call SetFilePointer(hfile, stub.e_lfanew, 0, FILE_BEGIN) End Sub
The NT header
The NT header holds the information needed by the windows program loader to load the program. It consists of the PE File signature
followed by an IMAGE_FILE_HEADER and IMAGE_OPTIONAL_HEADER records.
For applications designed to run under Windows (i.e. not OS/2 or VxD files) the four bytes of the PE File signature should equal &h4550.
The other defined signatures are:
VB Code:
Public Enum ImageSignatureTypes IMAGE_DOS_SIGNATURE = &H5A4D ''\\ MZ IMAGE_OS2_SIGNATURE = &H454E ''\\ NE IMAGE_OS2_SIGNATURE_LE = &H454C ''\\ LE IMAGE_VXD_SIGNATURE = &H454C ''\\ LE IMAGE_NT_SIGNATURE = &H4550 ''\\ PE00 End Enum
Following the PE file signature is the IMAGE_NT_HEADERS structure that stores information about the target environment of the executable.
The structure is:
VB Code:
Private Type IMAGE_FILE_HEADER Machine As Integer NumberOfSections As Integer TimeDateStamp As Long PointerToSymbolTable As Long NumberOfSymbols As Long SizeOfOptionalHeader As Integer Characteristics As Integer End Type
The Machine member describes what target CPU the executable was compiled for. It can be one of:
VB Code:
Public Enum ImageMachineTypes IMAGE_FILE_MACHINE_I386 = &H14C ''\\ Intel 386. IMAGE_FILE_MACHINE_R3000 = &H162 ''\\ MIPS little-endian,= &H160 big-endian IMAGE_FILE_MACHINE_R4000 = &H166 ''\\ MIPS little-endian IMAGE_FILE_MACHINE_R10000 = &H168 ''\\ MIPS little-endian IMAGE_FILE_MACHINE_WCEMIPSV2 = &H169 ''\\ MIPS little-endian WCE v2 IMAGE_FILE_MACHINE_ALPHA = &H184 ''\\ Alpha_AXP IMAGE_FILE_MACHINE_POWERPC = &H1F0 ''\\ IBM PowerPC Little-Endian IMAGE_FILE_MACHINE_SH3 = &H1A2 ''\\ SH3 little-endian IMAGE_FILE_MACHINE_SH3E = &H1A4 ''\\ SH3E little-endian IMAGE_FILE_MACHINE_SH4 = &H1A6 ''\\ SH4 little-endian IMAGE_FILE_MACHINE_ARM = &H1C0 ''\\ ARM Little-Endian IMAGE_FILE_MACHINE_IA64 = &b00 ''\\ Intel 64 End Enum
The SizeOfOptionalHeader member indicates the size (in bytes) of the IMAGE_OPTIONAL_HEADER structure that immediatley follows it.
In practice this structure is not optional so that is a bit of a misnomer. This structure is defined as:
VB Code:
Private Type IMAGE_OPTIONAL_HEADER Magic As Integer MajorLinkerVersion As Byte MinorLinkerVersion As Byte SizeOfCode As Long SizeOfInitializedData As Long SizeOfUninitializedData As Long AddressOfEntryPoint As Long BaseOfCode As Long BaseOfData As Long End Type
and this in turn is immediately followed by the IMAGE_OPTIONAL_HEADER_NT structure:
VB Code:
Private Type IMAGE_OPTIONAL_HEADER_NT ImageBase As Long SectionAlignment As Long FileAlignment As Long MajorOperatingSystemVersion As Integer MinorOperatingSystemVersion As Integer MajorImageVersion As Integer MinorImageVersion As Integer MajorSubsystemVersion As Integer MinorSubsystemVersion As Integer Win32VersionValue As Long SizeOfImage As Long SizeOfHeaders As Long CheckSum As Long Subsystem As Integer DllCharacteristics As Integer SizeOfStackReserve As Long SizeOfStackCommit As Long SizeOfHeapReserve As Long SizeOfHeapCommit As Long LoaderFlags As Long NumberOfRvaAndSizes As Long DataDirectory(0 To 15) As IMAGE_DATA_DIRECTORY End Type
The most useful field of this structure (to my purposes, anyhow) are the 16 IMAGE_DATA_DIRECTORY entries. These describe whereabouts
(if at all) the particular sections of the executable are located. The structure is defined thus:
VB Code:
Private Type IMAGE_DATA_DIRECTORY VirtualAddress As Long Size As Long End Type
And the directories are held in order thus:
VB Code:
Public Enum ImageDataDirectoryIndexes IMAGE_DIRECTORY_ENTRY_EXPORT = 0 ''\\ Export Directory IMAGE_DIRECTORY_ENTRY_IMPORT = 1 ''\\ Import Directory IMAGE_DIRECTORY_ENTRY_RESOURCE = 2 ''\\ Resource Directory IMAGE_DIRECTORY_ENTRY_EXCEPTION = 3 ''\\ Exception Directory IMAGE_DIRECTORY_ENTRY_SECURITY = 4 ''\\ Security Directory IMAGE_DIRECTORY_ENTRY_BASERELOC = 5 ''\\ Base Relocation Table IMAGE_DIRECTORY_ENTRY_DEBUG = 6 ''\\ Debug Directory IMAGE_DIRECTORY_ENTRY_ARCHITECTURE = 7 ''\\ Architecture Specific Data IMAGE_DIRECTORY_ENTRY_GLOBALPTR = 8 ''\\ RVA of GP IMAGE_DIRECTORY_ENTRY_TLS = 9 ''\\ TLS Directory IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG = 10 ''\\ Load Configuration Directory IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT = 11 ''\\ Bound Import Directory in headers IMAGE_DIRECTORY_ENTRY_IAT = 12 ''\\ Import Address Table IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT = 13 ''\\ Delay Load Import Descriptors End Enum
Note that is an executable does not contain one of the sections (as is often the case) there will be an IMAGE_DATA_DIRECTORY for it but the
address and size will both be zero.
The image data directories




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