If anyone out there is writing a VB MUD/RPG/multiplayer/online game, you may be able to help me, and vice versa. With my very advanced knowledge of networking and the like, Ive created a communications engine in VB, using Winsock, but customised and striped to its bare vitals. Now what I need is help with the VB side of my app, and in exchange Ill swap the winsock engine, its very fast, and ive had 10,000+ connections running simultaneous on it(Obviously not sending simultaneously )