Hi!

I work with a bunch of Engineers who still program all
of their apps in Fortran, because of its computational
efficiency. One particularly haughty engineer claims
that Fortran can run circles around C/C++, with respect
to computational algorithms (and claims to have
confirmed this with testing). Because game
programmers use C/C++ and need very fast/robust
geometry/kinematics algorithms to execute their programs
in real time, I'm kind of suspicious of his claims. What
do you think? Does this sound right to you? Do you
know of any supporting evidence?