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Jan 26th, 2003, 09:48 AM
#1
Thread Starter
Hyperactive Member
skeletons of .x files?
hi ...
I just started DirectX 8 three days ago. It works fine :-) I can load models now, I can make vertexes and combine them to objects, I can put some textures to them, add some light. Move the camera to all kind of positions.
I guess the next major issue would be some animation. If I load a .x file of a character with a build-in skeleton. How can I make the skeleton move so I can make the character raise his hand, move his leggs ... etc.
I have a very good modeller ( a friend of mine) who makes models (*wow*) with build in skeletons... HELP !
Are there any good tutorials about that specific part of animating ? thank you in advance.
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Bram Vandenbon
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