Why should I use classes? I've never needed them.
Here is what I came up with for sorting and saving the highscore list. I'm sure the sorting is very inefficient but it gets the job done. If there is something I can change to make it faster please tell me. As for the saving; it doesn't really make it hard to edit or anything... Guess I'll have to come up with something like a very simple encryption or something...
Code:
void SortHS(HighScore HS[], int n)
{
	int iHighest = 0;
	int iNum = 0;
	int iCounted = 0;
	HighScore temp;

	for(int j = 0; j < n; j++)
	{
		for(int i = iCounted; i < n; i++)
		{
			if(HS[i].Score > iHighest)
			{
				iHighest = HS[i].Score;
				iNum = i;
			}
		}
		temp = HS[iCounted];
		HS[iCounted] = HS[iNum];
		HS[iNum] = temp;
		iCounted++;
		iHighest = 0;
	}
}

void main()
{
	ifstream fin ("score.bin", ios::in | ios::binary);
	char buffer[3];

	for(int n = 0; n < 10; n++)
	{
		fin.read(HS[n].Name, sizeof(HS[n].Name));
		fin.read(buffer, sizeof(buffer));
		HS[n].Score = atoi(buffer);
	}

	SortHS(HS, 10);

	for(n = 0; n < 10; n++)
		cout << HS[n].Name << "    " << HS[n].Score << endl;

	ofstream fout ("score.bin", ios::out | ios::trunc | ios::binary);

	for(n = 0; n < 10; n++)
	{
		fout.write(HS[n].Name, sizeof(HS[n].Name));
		itoa(HS[n].Score, buffer, 10);
		fout.write(buffer, sizeof(buffer));
	}

	fout.close();

	return;
}