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Dec 8th, 2002, 09:10 PM
#1
Thread Starter
Junior Member
(Resolved) DirectDraw Surfaces
Hi, I'm sorta new to DirectX and I'm trying to figure out how to create an empty DirectDraw Surface. I've found examples that show you how to make a main screen surface and a backbuffer to blt images on, but how do you make other blank surfaces of a defined height/width using the CreateSurface function? All the examples i've seen only show how to set up a surface with the CreateSurfaceFromFile function, but I just want an empty one. Could someone give me a quick example?
Last edited by Jdo300; Dec 9th, 2002 at 03:18 PM.
Jason O
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