I am done with a 3D object programming..
I am using isometric projection.. I want to do prespective projection.. Can any body tell me the matrix to transform to prespective projection..

I have

| ax , ay cos(A) - az Sin(A), ay Sin(A) + az Cos(A) |
| |
|Ax Cos() + Az Sin(B) , Ay , Az Cos(B) - Ax Sin(B) |
| |
|Ax Cos(G) - Ay Sin(G) , Ay Cos(G) + Ax Sin(G), Az|

I use the above matrix to transform 3d to 2d..

here the camera is at infinite..

But i want it to be at finite point..

Can anybody help me out..

Thanks,
Pradeep