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Sep 16th, 2002, 11:57 AM
#1
Thread Starter
Hyperactive Member
1 or 2 directX questions(should be easy)...
Hi, I am wondering how to do double culling in DirectX. Can anyone answer that for me? Also, how can I rotate an object(IE Polygon) without rotating the rest of the DirectX world(If I had 2 triangles and I wanted triangle A to rotate on its X axis and Triangle B to rotate on Its Y axis?). Thanx in advance...
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