Results 1 to 6 of 6

Thread: Rotating objects [solved]

Threaded View

  1. #1

    Thread Starter
    PowerPoster Fox's Avatar
    Join Date
    Jan 2000
    Location
    *afk*
    Posts
    2,088

    Rotating objects [solved]

    I have these values for a rotation:

    X = 0.000
    Y = 0.707
    Z = -0.707
    Angle = 0.157

    (Angle is in rad) Now how can I rotate something with these values? Need formula or D3DX function...

    Thanks in advance.
    Last edited by Fox; Sep 3rd, 2002 at 05:14 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width