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Thread: Rotating camera problems in directx7 d3d

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    Frenzied Member Ultimasnake's Avatar
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    Rotating camera problems in directx7 d3d

    FR_Camera.SetRotation fr_usercar, 0 , 0 , 0 , ?? what is this last thing? i also want to know how to do these 3 other camera angles , i can reposition them but what are the x y and z coordinates that it has to turn? and over what axis? (i am a n00b in d3d and just learned it 2 days ago)
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