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Aug 18th, 2000, 01:10 AM
#1
Thread Starter
Junior Member
I've come a long way since I was an ambigious-questioning newbie. But now I've stumbled over something that I can't figure out by myself. It's simple enough. I don't know how to change the facing direction of the camera in D3DRM. I've tried .SetRotation but I can only specify what axis it is spinning on and how fast.
What I was trying to do was create a 3rd Person Perspective hovering over the main dude in the game. I can make the character go wherever I want but I can't let the camera look at it at all. Please help me. Answer back even if you read this posting. Thank you for taking your time to read this.
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