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Mar 18th, 2002, 04:31 PM
#1
Thread Starter
Fanatic Member
Direct Sound Q...
Hi,
I have a question:
How can I multiply playing Wave at the same time?
Thank you,
Arie.
My new site: http://ariecoolsite.my100megs.com
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Mar 20th, 2002, 01:19 PM
#2
Hyperactive Member
What exactly do you mean? Your question is not clear...
Do you want to have a Wav loop, so that it starts playing right a sit ends. Or do you want to play a Wav file while the same one is already being played? Or while a different one?
Let me know.
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Mar 22nd, 2002, 03:23 PM
#3
Thread Starter
Fanatic Member
The second option is the one!
How do I play a wave while I play another wave?
Thank you,
Arie.
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Mar 22nd, 2002, 08:22 PM
#4
Frenzied Member
all you need to do is set up a own buffer for each wave and than you just let the second one play, the first one wont stop because of that, I don't know how many you can play at once but I think it's quite a bunch
Sanity is a full time job
Puh das war harter Stoff!
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Mar 22nd, 2002, 11:11 PM
#5
If you are using DMusic8.x, you would load the sound into its own buffer, and play it as a secondary sound using the performance object. You can play as many secondary sounds as your hardware can handle, but only one primary sound.
Z.
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Mar 23rd, 2002, 03:33 PM
#6
Thread Starter
Fanatic Member
That's what I thought so.
Thank you for letting me be sure...
Arie.
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