|
-
Dec 9th, 2001, 11:26 AM
#1
Thread Starter
New Member
how to animate a 3D object
i have got a human model prepared in 3d studio max.How do i import this object into my Vb application?also how do i rotate,move,make the model bend as shown in any cartoon.now suppose if the model is supposed to wear a shirt and trouser how do i make the application do so... please help i am desperate.
-
Dec 9th, 2001, 12:45 PM
#2
You will have to learn Direct3D. Unfortunatly, this will take you a while. The movement is even more advanced.
If you wanted the put clothes on the model, you would have to do it with 3D Studio.
Z.
-
Dec 9th, 2001, 01:32 PM
#3
-
Dec 9th, 2001, 01:46 PM
#4
Monday Morning Lunatic
Originally posted by Zaei
You will have to learn Direct3D. Unfortunatly, this will take you a while. The movement is even more advanced.
If you wanted the put clothes on the model, you would have to do it with 3D Studio.
Z.
Not specifically Direct3D (which doesn't exist as that name anymore). You can use OpenGL as well, which is actually a better API but don't tell anyone...
...especially since people stopped doing drivers for XP 
Why they'd stop supporting superior products is beyond me.
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 9th, 2001, 02:20 PM
#5
Frenzied Member
Maybe because it's not superior?...
-
Dec 9th, 2001, 03:47 PM
#6
OpenGL isnt better. The only real difference is the interface. OGL is function based, while D3D (it is D3D, whatever you want to call it =) is Object based. OpenGL also has extensions, which are ablessing and a curse. They allow you to get the highest performance possible from a card, but your code will only work on that card. D3D Abstracts thata way, so you can get only slightly less power from a broader range of cards.
OGL is also Portable, but we are talking VB here...
Z.
-
Dec 9th, 2001, 04:24 PM
#7
-
Dec 10th, 2001, 06:48 AM
#8
Lively Member
Do all the animation in 3D max , what u want to wear the colth etc. and record it
then save ir as avi or mpeg and on vb form place it and code it for automatic play...
and the secound option is............
In vb click on project >> components >> choose the Insertable object and than click on 3d max
the object icon comes in toolbar then place it on form and try it...
sandin
-
Dec 10th, 2001, 07:55 AM
#9
But Jotaf... I can get oh so many more particles running at once, and have them look good =).
Z.
-
Dec 10th, 2001, 12:55 PM
#10
Monday Morning Lunatic
Originally posted by Zaei
OpenGL isnt better. The only real difference is the interface. OGL is function based, while D3D (it is D3D, whatever you want to call it =) is Object based. OpenGL also has extensions, which are ablessing and a curse. They allow you to get the highest performance possible from a card, but your code will only work on that card. D3D Abstracts thata way, so you can get only slightly less power from a broader range of cards.
OGL is also Portable, but we are talking VB here...
Z.
Does D3D work on an SGI workstation? I think not
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 10th, 2001, 02:29 PM
#11
Last line, parksie =).
Z.
-
Dec 10th, 2001, 05:41 PM
#12
Monday Morning Lunatic
Originally posted by Zaei
Last line, parksie =)
Doesn't matter what the language is, you should still prepare for when you mature and move away from VB
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 10th, 2001, 05:46 PM
#13
-
Dec 12th, 2001, 09:34 AM
#14
-
Dec 13th, 2001, 07:56 AM
#15
Monday Morning Lunatic
Originally posted by Jotaf98
Parksie: Why would you wanna code in some other language?
Because c++ is harder to read than VB
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 13th, 2001, 08:16 AM
#16
Originally posted by parksie
Because c++ is harder to read than VB
Not by much =). Reading C++ is sort of like breathing now =).
Z.
-
Dec 13th, 2001, 08:29 AM
#17
Good Ol' Platypus
-
Dec 13th, 2001, 03:30 PM
#18
-
Dec 13th, 2001, 03:33 PM
#19
Monday Morning Lunatic
You'll grow up and become a man soon, and you will leave childish things behind 
(like pointers references for ever!)
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 13th, 2001, 06:21 PM
#20
-
Dec 14th, 2001, 01:31 PM
#21
Monday Morning Lunatic
Was it? Cool 
Proves that fools go together 
(Well, I could hardly say great minds think alike could I... )
I refuse to tie my hands behind my back and hear somebody say "Bend Over, Boy, Because You Have It Coming To You".
-- Linus Torvalds
-
Dec 15th, 2001, 03:57 PM
#22
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|