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Thread: Physics

  1. #1
    Guest

    Exclamation

    How would i go about creating a realistic physics program?

  2. #2
    Guest

    give more detail

    you have to be WAY more specific. what are you planning on doing? there is a "landers" game demo and i think it has something to do with physics. go check it out, its somewhere around here

  3. #3
    Addicted Member
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    Wink

    Either change your name to God or be prepared to spend the rest of your life programming to get maybe about 30% realistic physics.


    Seriously though, if you mean to create a complete set physics like in our reality/plane of existence/universe/whatever it is almost impossible, there is just too much to it. Even physicists today don't know even close to everything there is to know, and even what they do know is mostly hypothetical. In the world of computers the physics models that are used the most are usually the following:
    • gravity (that's a very broad generalization BTW)
    • speed / acceleration
    • mass / inertia
    • distance / displacement
    • sound waves
    • wave motions in general
    • collisions
    • light rays / colour
    • properties of different materials and elements
    • elemental states and properties
    • motion
    • electricity
    • vision
    • temperature
    • elasticity

    ...and that is only a small portion!
    Keep in mind also that this is only a broad generalization of the general topics and that these are only basic summaries of different topics.

    I don't mean to discourage you, but it is a very large topic that you asking about and it is too much for anyone to explain. If you take any computer programming course in college or university they will usually teach you the basic physics you will need to know.

  4. #4
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    Wink I'll try to give a longer list!

    I'm going to try to beat SonGouki's 19 entries.

    1) Torque
    2) Gravity
    3) Pressure
    4) Resistance
    5) Kinetic energy
    6) Waves
    7) Refraction
    8) Reflection
    7) Mass
    9) Speed
    10) Friction
    11) Acceleration
    12) Thermostatic variations
    13) Relativity
    14) Potential energy
    15) Elastic energy
    16) The reactivity series
    17) Chemical properties
    18) Weight
    19) Light distortion
    20) The visible spectrum
    21) Fusion
    22) Fission
    23) Particle radiation

    And just for fun:

    24) The use of accelerated particles to produce anti-matter
    25) Trans-dimensional tears
    26) Black holes

    I think we've made our point clear:

    You can't make a physics program.

    You could make a program that processes known physics
    equations:

    Code:
    Const C = (3 ^ 10)
    
    Dim M as Double, E as Double
    
    M = InputBox("What is the mass of the object?")
    
    E = M * (C * C)
    
    MsgBox("Energy: " & E)
    (I'm not quite sure about the C constant)

    Anyway, it's an idea, perhaps you could use more equations
    and one day, you'll have the biggest equation database in
    the world and people will come from miles around to admire
    your program.

    You could, however try something else.


    Courgettes.

  5. #5
    Frenzied Member HarryW's Avatar
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    C = 3 * 10^8 ms^-1
    Harry.

    "From one thing, know ten thousand things."

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