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Thread: lose your marbles

  1. #1

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    Unhappy lose your marbles

    hello

    i am a beginner with vb and i am using vb6.0. i have to program a game called lose your marbles and i am finding it tricky, asking other people in the physical world has proved fruitless.

    it's like tetris, line up three coloured marbles and they should disappear until all have vanished and the game is won.

    is anyone out there familiar with this game and willing to give me some tips/help.

    any help would be much appreciated.

    cheers

    paul
    Last edited by paul_1138; Jun 28th, 2001 at 05:11 AM.

  2. #2
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    What aspect do you find tricky?

    To make it easier for us to understand what you need help with cna you provide a link to a demo somewhere and tell us what you are having problems doing with vb?

  3. #3

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    hi encomium,

    here is a link to a downloadable version of this game. i don't expect to do anything this professional.

    the task is all about how i control arrays.

    i have made some headway.one problem gets solved and gives rise to ten others...

    ...now that i have three marbles matching, why does my code not effectively clear the top marbles and pass the colours down the column...

    when a player finished a game the time and score must be written to a database also...any tips?

    http://gamingplace.siol.net/puzzles/lose.htm

    i'll try to upload the form and code
    Attached Files Attached Files

  4. #4
    Good Ol' Platypus Sastraxi's Avatar
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    Do you know the API basics for games?

    1. Bitblt
    2. SndPlaySound
    3. MciSendString
    4. SetPixelV
    5. GetPixel

    If you don't I suggest reading up on them. You won't use the last two as much as they are slow, though.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  5. #5

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    i think those things are a wee bit too complex for what i'm try to do here. this game is more a lesson in the basic tenents of programming (arrays. ifs, fors) than a lesson on how to write games.

    however for future reference i will aquient myself with those things so

    thanks

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