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Thread: Help w/ Particles

  1. #1

    Thread Starter
    Addicted Member Cuallito's Avatar
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    Help w/ Particles

    Okay, i'm making this prog and I cant get the particles to have a texture. I've incuded the source if you wan't to look at it. I load the and set the texture using Device.SetTexture. To use the program set your joystick's trottle to it's lowest or highest position (try each). Whenever you push the #1 btton (usally the trigger) you should see a steam of particles come out, I wan't those to have a texture, but they don't seem to wan't to cooperate
    Last edited by Cuallito; Jun 5th, 2001 at 02:31 PM.
    BTW, Thanks for all your help

    Member of the anti-gay cross-dressing trans-species wolves alliance.

  2. #2
    Good Ol' Platypus Sastraxi's Avatar
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    Form1 is missing.
    All contents of the above post that aren't somebody elses are mine, not the property of some media corporation.
    (Just a heads-up)

  3. #3

    Thread Starter
    Addicted Member Cuallito's Avatar
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    ok

    Should be there now...
    BTW, Thanks for all your help

    Member of the anti-gay cross-dressing trans-species wolves alliance.

  4. #4
    PowerPoster Fox's Avatar
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    frmJoystick is also missing..

  5. #5

    Thread Starter
    Addicted Member Cuallito's Avatar
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    Talking ok

    Here you go, sorry for the missing files.
    Attached Files Attached Files
    BTW, Thanks for all your help

    Member of the anti-gay cross-dressing trans-species wolves alliance.

  6. #6
    Frenzied Member Jotaf98's Avatar
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    Huh could you please make a keyboard version of the program?
    Code:
    Temp = Me.GetIQ()
    'Error 9: Overflow
    'DON'T PANIC! :eek:

    To learn how to use realistic effects in your games like fire, rain, snow and magic effects, read my article on particles systems here.


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    "Cats land on their feet. Toast lands peanut butter side down. A cat with toast strapped to its back will hover above the ground in a state of quantum indecision."

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