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Thread: Modern Warfare 2

  1. #1

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    Modern Warfare 2

    Strange how there aren't any threads about this yet. Maybe we're all so busy playing it that there isn't time to talk about it. It's definitely fun to play, but it can be really frustrating at first if you don't know the maps. Coming from an FPS (single player) background, I had to break out of the mold of trying to beat the game by watching how the others react, the unpredictability forces you to change tactics. There are also some very 'dedicated' players out there who seem to play the game 20 hours a day and they always know *exactly* where you are, like instinct. Some of the killcams I've seen border on clairvoyance.

    Then you get some very interesting kills too, this one's my favorite:
    http://www.youtube.com/watch?v=ZKIOi...eature=related

    Levels seem unimportant as they don't make a difference; I really suck at Search and Destroy though it's my favorite game type as you're forced not to run around like a loon but to actually think. The worst is when you're the last alive and the narrator shouts at you "You're our last hope!!!". Great, no pressure there. Everyone's watching what you do.


    Right so, do you play it, like it, hate it, fave type, fave map, so on and so forth.
    Last edited by mendhak; Feb 14th, 2010 at 06:49 PM.

  2. #2
    Super Moderator Shaggy Hiker's Avatar
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    Re: Modern Warfare 2

    How about 'never heard of it', is that an option? That's the one I choose.
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    Re: Modern Warfare 2

    Quote Originally Posted by Shaggy Hiker View Post
    How about 'never heard of it', is that an option? That's the one I choose.
    That would have been my option, but the moment I clicked on the thread and read through it, I knew I could never again claim to have "never heard of it". So I guess my option would be neither like nor love it. Oops, I mean neither like nor hate it. Or Never Played It!

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    Re: Modern Warfare 2

    Quote Originally Posted by mendhak View Post
    Then you get some very interesting kills too, this one's my favorite:
    http://www.youtube.com/watch?v=ZKIOi...eature=related
    Ugh, that's on the border of being hilarious.

    Didn't find any time to think while watching this video. How come the player managed to capture it all? Or does it happen automatically?

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  5. #5
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    Re: Modern Warfare 2

    Play it too much on the PC... and yes I'm one of the n00bs that wants dedicated servers back.

    It's a shame it's such a good game really, this whole IWNET fiasco really would have stopped me from playing, there's just too much cheating / lag on the PC version.

    Any who even though I've come from the previous 2 games in the COD story it took a while to get used to the slightly different style of play, before I figured it out I was getting destroyed left, right and centre.

    I enjoy the new challenge of going through the endless list of achievements, most of which I think are more appealing in the modern game than that of the World at War version.

    I love hearing the "You're our only hope guy"... especially if I'm camping in a corner because I'm stuffing my face with chicken. On two occasions my entire team had been destroyed by the opposition (Search and Destory, the rest of my team have ADHD and get buzzed within seconds) and I've come back to win the round in stealth mode.

    With that in mind it happens very rarely, I usually end up tripping over a claymore or getting knifed from some inconceivable range.

    I also like some of the new perks, the different combinations offer some great advantages, whilst maintaining some very distinct disadvantages to keep the balance. One of my favourite past times is donning my best lightweight / fast class... especially on a game such as search and destroy, being able to flank the enemy and get behind them has on numerous occasions put a big enough hole in their defences to let the rest of my team take the round.

    Finally the introduction of some of the new weapons, especially the riot shield has mixed things up a bit too.

    That's all really, a very good game, unfortunately hindered by InifintyWards addiction to the sucky console style IWNET / match making.

    ILMV

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    Fanatic Member kregg's Avatar
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    Re: Modern Warfare 2

    The fact that MW2 on the PC was basically a direct (I mean that in the most literal sense) port from the consoles deterred me from even thinking about buying it.

    Besides, I recently bought Day of Defeat: Source, and it sort of reminds me of that, but just a better version of DoD:S. Good thing that DoD:S was a fiver. And simpler. And yet so bloody frustrating.

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    Re: Modern Warfare 2

    Haven't got it. Im not very good at FPS shooters online, it takes the fun out of it when some guy just keeps blasting you on every map. Playing ME2 though good times.

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    Re: Modern Warfare 2

    I have it for both the Xbox 360 and PS3.

    On the PS3, I am on my 2nd Prestige and a level 25. On the 360, I'm on my first prestige and a level 31. The reason they aren't the same is because the wife plays on the 360 much more than I do, so I spend most of my time playing on the PS3.

    Love the game. My favorite game type is Ground War, which is 9 vs. 9 Team Deathmatch or Domination (the only two gametypes I really play).
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    Re: Modern Warfare 2

    I have MW2 for the 360 and am thoroughly addicted to it. Got my girlfriend hooked on it too. It can be one of the most maddeningly frustrating games sometimes, raged out more then a few times while playing. Definitely not a fan of the marathon + lightweight + commando + tactical knife dipsticks who have been overrunning any game I play in lately. I still don't understand how I can hit someone with three bullets and have them live to stab me from 8 feet away with their perk. If they wanted to make this game follow the realism line, Guns > Knives. I think that is the one thing that really irks me about this game is the melee attacks trump all. You don't even need to get in super close like most other FPS games out there, the commando perk gives you the magic ability to stab people from a distance.

    I'm also really glad they fixed the care package glitch. One of my biggest reasons in choosing a console over the PC for gaming is that the cheating is minimum at worst. The care package glitch ruined matches for about a week or so, it was fun to do in private FFA matches but that's about it. So many domination games that I played in (and were really close and interesting) were ruined by the few idiots who glitched the care packages 50 or so points before the game was supposed to end. Kind of hard to do anything when there's constant air strikes, chopper gunners, and harriers flying above.

    Other then that it's a great game, it's one of the few ones out there where you have to think about how to move more then where to move. Once you learn the maps and how not to make yourself a shiny red target, it becomes a lot more enjoyable. Still, those first 15-20 levels are pretty rough until you start earning the good equipment.
    Last edited by BackWoodsCoder; Feb 15th, 2010 at 09:51 AM.
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    Re: Modern Warfare 2

    Got it for the xbox. Great game, but there's so much annoying things that it could have been much better.

    The knife is one obvious problem. It's supposed to be a last method resort, used when you suddenly find yourself really close to your enemy. Instead, it is used as a long range weapon, and I am not kidding. People with the right perks (marathon/lightweight/commando) spot you from across the map, start running at you zig zagging left and right until they're 10 feet away and then they stab you. Yes, from 10 feet away. It's ridiculous...

    Another problem is the killstreak rewards. I mean, they're pretty cool and all, but it seems to me that 90&#37; of the players are playing just to get their favourite killstreak reward (either chopper gunner, ac130 or nuke). It's not uncommon to find yourself in a game of sabotage where the bomb is lying abandoned at the spawn, or a game of domination where after 5 minutes there's still 2 flags neutral, just because people sprint to their favourite camping spots and stay there all game until they got their killstreaks...

    It was alright in cod4 but there's just too many and too powerful rewards in this game.


    Finally, I like using the care package reward, but if you play hardcore it's impossible to keep it to yourself. I got teamkilled 5 times in a row trying to pick up my own care package, just so a teammate could get the reward instead. Who came up with the idea of teammates being able to steal your care packages?! Enemies, ok, I can understand that, but teammates is just ridiculous...

  11. #11
    Frenzied Member I_Love_My_Vans's Avatar
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    Re: Modern Warfare 2



    I had been known to team kill if there's an AC130 or a chopper gunner at stake

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    Re: Modern Warfare 2

    That's why I stay away from 'Hardcore' anything. I know that I shoot first and ask questions later, so I'd most likely end up wiping out 1/2 my team each round lol

    I did run into a really nasty spawn point problem which is something that's plagued this series for a while now. We were playing scrapyard and the opposing team had a chopper gunner in the air. They captured two of our flags and the guy with chopper zeroed in on the one and only spawn point the game was giving our team. I died 9 times just because of that, all the guy had to do was stay focused on our spawn point and we were all hosed. Pissed me off because before that I had a decent KDR for the match, I don't think I managed to break even once the guys chopper reward ran out and we were able to move again.

    I've also been spawned right in the middle of an enemies controlled territory. I wonder if it's the game trying to give your team a chance to capture a guarded flag. But it really sucks when you get spawned in a camped flag area and move three feet and have 4 enemies raining fire down on you.
    Where I'm from we only have one bit of advice for new comers: "If you hear banjos, turn and run".


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    Re: Modern Warfare 2

    The marathon/lightweight/commando is a pain in the arse. With that said, I don't really get stabbed too much to really complain about it.

    As far as the care package situation, that is one of the reasons I don't play hardcore team deathmatch. I only play the "Ricochet" hardcore modes, so that if someone tries to TK me, it is redirected back at whoever is trying to shoot me.

    As far as the killstreaks go, I don't have a problem with any of them because they can be shot out of the air. I do, however, get frustrated when there's a bunch of stuff flying around in the air and no one will shoot it down. I always have a Stinger with me, but when I prestige, I lose it and can't get it back until level 30. You would think that on a team of 9 people, SOMEONE would have thought to bring a Stinger/Javelin/RPG with them.

    The only killstreak I don't like is the nuke. I seriously get fired up when we are winning a match (objective-based game type), and the other team wins because some n00b camped in a corner (instead of playing for the objective which is the purpose of the match) until he/she got the 25 (24 if they had the Hardline perk on) kills necessary to get a nuke. In my opinion, at best, nukes should only be enabled in Deathmatch modes.
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    Hyperactive Member capsulecorpjx's Avatar
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    Re: Modern Warfare 2

    Yea MW2 is all I play now, on 360.

    My usual setup is M16 + holographic + Silencer.

    I find a nice grassy area, become prone and shoot enemy soldiers in the back.

    I use Ninja perk, Bling, Stopping power.

    I have a semtex sticky nade and always try to use my flashbangs.

    My secondary is the revolver, hoping to get tact knife eventually for it. But it's hard getting kills with a secondary.
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    Re: Modern Warfare 2

    My usual setup is M16 + holographic + Silencer.
    I like the M16, but it's useless against a full auto in CQB. Great camping weapon though, slap on an ACOG and a silencer and you can snipe people all day.
    Where I'm from we only have one bit of advice for new comers: "If you hear banjos, turn and run".


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    Re: Modern Warfare 2

    I bought the 360 and MW2 for my daughter for xmas thinking after a few weeks maybe she will burn out of it like she did with the PS2 but NOOO ses a gamer now and I only got to play it twice so far lol.

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    Re: Modern Warfare 2

    Is it as good as Bubble Bobble?
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    Re: Modern Warfare 2

    Quote Originally Posted by BackWoodsCoder View Post
    I like the M16, but it's useless against a full auto in CQB. Great camping weapon though, slap on an ACOG and a silencer and you can snipe people all day.
    What's CQB?
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    Re: Modern Warfare 2

    Quote Originally Posted by wossname View Post
    Is it as good as Bubble Bobble?
    Bubble Bobble for the NES was awesome.
    The remake available for XBLA is a joke.
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    Hyperactive Member capsulecorpjx's Avatar
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    Re: Modern Warfare 2

    Quote Originally Posted by I_Love_My_Vans View Post


    I had been known to team kill if there's an AC130 or a chopper gunner at stake
    I hate the AC130, I think it's the only plane I can't shoot down.

    All you can do is hide from it.
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    Re: Modern Warfare 2

    I agree, there is a certain chopper that will gun you down as soon as you shown a cm of flesh from behind a solid brick wall.

    I have a tendency to sit back and knock down enemy airborne vehicles, such as UAV, helis etc... but one of the helis and the AC130 spit out those sparks from the back which confuse the locked missile. Oh well, will just have to camp somewhere.

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    Re: Modern Warfare 2

    What's CQB?
    Close Quarters Battle/Combat
    Where I'm from we only have one bit of advice for new comers: "If you hear banjos, turn and run".


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    Re: Modern Warfare 2

    The pavelow (9 kills), chopper gunner and ac-130 (11 kills) have flares to avoid missiles. But the pavelow and chopper gunner have only 1 (so two shots is usually enough), while the ac-130 has 2. Since you only get 2 rockets max, it's very hard to shoot down an ac-130 by yourself. You'd need to get yourself killed immediately after firing your second missile and then hope you don't spawn somewhere without cover cause then you won't even be able to shoot another missile. Also, if you wait too long, it will have reloaded its flares and it will have another 2... With an ac-130 in the air your only hope is that a teammate has a stinger missile too.
    My advice is to always have at least one class with the cold blooded perk (so that you're not visible as a red square for the enemy) and a stinger to take down chopper gunners etc as soon as possible. 9 out of 10 times, if you leave a chopper gunner in the air without shooting it down, you'll have a nuke on your ass quite soon afterwards.

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    Re: Modern Warfare 2

    It also helps to have the Scavenger perk on. By the time an AC130 is in the air, there should be at least a couple of spots where people have died and left blue bags around for you to re-up with.

    And the Cold Blooded Perk is one of the best perks they added. If you get the Pro version, your enemy's crosshairs won't turn red and your name won't turn red either. Pretty useful when you're hiding in bushes.
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    Re: Modern Warfare 2

    Cold Blooded pro is awesome. There's been a few times when a group of enemies ran past me in plain sight (giving me an awesome target on their backs) because of it. I just started using scavenger and will most likely not switch back to Bling because it's so bad ass. If you can live long enough you have an unlimited supply of ammo and explosives. I had fun last night setting up a ring of claymores around our captured flags.
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  26. #26

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    Re: Modern Warfare 2

    I'll tell you what's best. There's nothing like having a bad day at work, coming home, firing up MW2 and noob tubing. It's just so satisfying knowing that someone out there is actually getting more frustrated than you

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    Re: Modern Warfare 2

    Quote Originally Posted by NickThissen View Post
    The pavelow (9 kills), chopper gunner and ac-130 (11 kills) have flares to avoid missiles. But the pavelow and chopper gunner have only 1 (so two shots is usually enough), while the ac-130 has 2. Since you only get 2 rockets max, it's very hard to shoot down an ac-130 by yourself. You'd need to get yourself killed immediately after firing your second missile and then hope you don't spawn somewhere without cover cause then you won't even be able to shoot another missile. Also, if you wait too long, it will have reloaded its flares and it will have another 2... With an ac-130 in the air your only hope is that a teammate has a stinger missile too.
    My advice is to always have at least one class with the cold blooded perk (so that you're not visible as a red square for the enemy) and a stinger to take down chopper gunners etc as soon as possible. 9 out of 10 times, if you leave a chopper gunner in the air without shooting it down, you'll have a nuke on your ass quite soon afterwards.
    unless you're in a party that communicates, it's easier to hide out
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    Re: Modern Warfare 2

    I play quite a bit on the PS3. I like hardcore team death match and headquarters pro. It irritates me that you have to unlock guns, so I probably shouldn't prestige up, but I feel obligated. I favor the scar in headquarters, and the ACR in death match, sometimes I'll use a silenced P90 if I'm trying to be sneaky.
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    Re: Modern Warfare 2

    Quote Originally Posted by capsulecorpjx View Post
    unless you're in a party that communicates, it's easier to hide out
    True. Also, unless you're in a party that communicates, playing team games is useless.


    I like to use the ACR with stopping power (it's just not powerful enough without, and sometimes not even with), because it has virtually no recoil. I can't play with the more powerful guns like the SCAR because I can't control the recoil enough and end up hitting nothing. Of course I waste alot of ammo with the ACR as it simply needs more hits, but I usually use scavenger so that's no problem.

    Occasionally I also like to use the UMP45 for close range. It's useless at long range because of the recoil but at close to medium range its deadly. I also use the unlimited sprint perk with it so I can sprint around like an idiot. The UMP is the only gun that enables me to run around like that and still get a decent game. With other guns I get raped from every side imagine-able because you just run so slow with them.

    Finally I often use my silenced class:
    Ak-47 silencer + red dot
    akimbo 1887's (not so silent, but meh, only for last resort)
    perks: bling pro (can't play without red dot with the AK)
    cold blooded pro
    ninja pro.

    I love playing with that class because people use their radar way too often. 90&#37; of the enemies seem to think 'if there's no dot on the radar, there's nobody there'. I don't even have to sit quietly in a corner (ninja pro), I can just run around and people will just blindly run past me without even noticing me. I like to get behind the enemy lines and cause havoc in their spawn for a few seconds before running out again. Then you'll see all the victims sprinting back to where they died, convinced that I'm still there, and I can kill them all again from a different corner
    Then I get called camper (even though I didn't stay in the same spot for more then 2 seconds) and spawn killer (even though they didn't spawn there the second time).

  30. #30
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    Re: Modern Warfare 2

    Quote Originally Posted by NickThissen View Post
    True. Also, unless you're in a party that communicates, playing team games is useless.


    I like to use the ACR with stopping power (it's just not powerful enough without, and sometimes not even with), because it has virtually no recoil. I can't play with the more powerful guns like the SCAR because I can't control the recoil enough and end up hitting nothing. Of course I waste alot of ammo with the ACR as it simply needs more hits, but I usually use scavenger so that's no problem.

    Occasionally I also like to use the UMP45 for close range. It's useless at long range because of the recoil but at close to medium range its deadly. I also use the unlimited sprint perk with it so I can sprint around like an idiot. The UMP is the only gun that enables me to run around like that and still get a decent game. With other guns I get raped from every side imagine-able because you just run so slow with them.

    Finally I often use my silenced class:
    Ak-47 silencer + red dot
    akimbo 1887's (not so silent, but meh, only for last resort)
    perks: bling pro (can't play without red dot with the AK)
    cold blooded pro
    ninja pro.

    I love playing with that class because people use their radar way too often. 90&#37; of the enemies seem to think 'if there's no dot on the radar, there's nobody there'. I don't even have to sit quietly in a corner (ninja pro), I can just run around and people will just blindly run past me without even noticing me. I like to get behind the enemy lines and cause havoc in their spawn for a few seconds before running out again. Then you'll see all the victims sprinting back to where they died, convinced that I'm still there, and I can kill them all again from a different corner
    Then I get called camper (even though I didn't stay in the same spot for more then 2 seconds) and spawn killer (even though they didn't spawn there the second time).
    For me, stopping power is a must, impossible to do without it. I only use it for an Anti-Air class.

    M16 is the best assault rifle mid to long-range.

    You have to get used to the short bursts. But a single burst with stopping power kills any target even long distant. it's also the most accurate assault rifle in the game. If you have good eyes, you can hit 150 yard+ targets faster and easier than with a sniper rifle, which when scoped, feels like you have parkinsons, it shakes so much.


    Have you tried a sniper setup?
    I'm currently using Barrett, FMJ with the perk Sleight Of Hand Pro (for faster-scope).
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  31. #31
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    Re: Modern Warfare 2

    Since they removed the Juggernaut perk that was in COD4, I only use Stopping Power on guns that I like but have a weak damage rating (M4A1 & ACR).

    For the SCAR, Scavenger is an absolute must. All you get is 40 rounds (20 rounds per clip x 2 clips) by default. Unless you are crazy accurate with the gun, that ammo will be depleted after only a few kills.

    One class I like to use, especially on Domination, is my Blow Crap Up class:
    Scar + Grendate Launcher attachment
    Thumper
    Semtex (feel free to substitute Claymores for added fun)
    I use the Scavenger perk to have an infinite refill of Semtex, grenade launcher and Thumper ammo, and the Danger Close perk (works pretty much like Sonic Boom from COD4) to get a bigger blast radius for explosives.

    If you suck with the Sniper as much as I do, and even if you don't, in addition to Sleight of Hand Pro, Steady Aim Pro is a good perk 3 to have for a sniper, because it lets you hold your breath longer.
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  32. #32
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    Re: Modern Warfare 2

    Quote Originally Posted by Blakk_Majik View Post
    Since they removed the Juggernaut perk that was in COD4, I only use Stopping Power on guns that I like but have a weak damage rating (M4A1 & ACR).

    For the SCAR, Scavenger is an absolute must. All you get is 40 rounds (20 rounds per clip x 2 clips) by default. Unless you are crazy accurate with the gun, that ammo will be depleted after only a few kills.

    One class I like to use, especially on Domination, is my Blow Crap Up class:
    Scar + Grendate Launcher attachment
    Thumper
    Semtex (feel free to substitute Claymores for added fun)
    I use the Scavenger perk to have an infinite refill of Semtex, grenade launcher and Thumper ammo, and the Danger Close perk (works pretty much like Sonic Boom from COD4) to get a bigger blast radius for explosives.

    If you suck with the Sniper as much as I do, and even if you don't, in addition to Sleight of Hand Pro, Steady Aim Pro is a good perk 3 to have for a sniper, because it lets you hold your breath longer.
    Yea Semtex is so much better, I'm not sure why anyone would pick the regular nade over semtex.

    They should balance it out, where you chose either two bouncy grenades or one semtex.

    I don't think your opponent can throw a Semtex back at you.
    It's also great against opponents with a riot shield (i've semtex'd their shield, which was hilarious).
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    Re: Modern Warfare 2

    Quote Originally Posted by capsulecorpjx View Post
    Yea Semtex is so much better, I'm not sure why anyone would pick the regular nade over semtex.

    They should balance it out, where you chose either two bouncy grenades or one semtex.

    I don't think your opponent can throw a Semtex back at you.
    It's also great against opponents with a riot shield (i've semtex'd their shield, which was hilarious).
    There's some advantages of using a regular grenade too:
    - It's silent (really only useful in hardcore without grenade indicators)
    - It travels further (also due to bouncing)
    - You don't accidentally stick it to a leave in the bushes you're hiding in
    - It's harder to spot, so throwing one behind someone with riot shield is usually just as effective as throwing a semtex on the shield, if not more. If you throw it behind him, he has to turn around to even have a chance of surviving, leaving his back unguarded.


    On the topic of riot shields: I think they suck. It can be fun to play with them but they're not good enough imo. If you want to get a decent amount of kills you'd have to use a throwing knife (people don't expect that and it's really fast!), but then you can't use blast shield so you are dead if someone throws a semtex on you (which is 90% of the time).

    Also, they don't defend you well enough. In my opinion, if you are crouching with the shield pointing at your shooter, the enemy should not be able to hit you, at all. Now, if the enemy shoots at the floor you still get hit from about half his rounds which is usually lethal anyway... So it's pretty useless if you ask me.

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    Re: Modern Warfare 2

    It's also great against opponents with a riot shield (i've semtex'd their shield, which was hilarious).
    Yah i love the riot shield guys, especially when there's two or three sitting at a flag trying to cap it. Toss a semtex on their shield, kill them, use scavenger to get another, and repeat. I've pissed off more then a few people doing this, c4 works pretty well to clear them out too.
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  35. #35
    Hyperactive Member capsulecorpjx's Avatar
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    Re: Modern Warfare 2

    Quote Originally Posted by Blakk_Majik View Post
    The marathon/lightweight/commando is a pain in the arse. With that said, I don't really get stabbed too much to really complain about it.

    As far as the care package situation, that is one of the reasons I don't play hardcore team deathmatch. I only play the "Ricochet" hardcore modes, so that if someone tries to TK me, it is redirected back at whoever is trying to shoot me.

    As far as the killstreaks go, I don't have a problem with any of them because they can be shot out of the air. I do, however, get frustrated when there's a bunch of stuff flying around in the air and no one will shoot it down. I always have a Stinger with me, but when I prestige, I lose it and can't get it back until level 30. You would think that on a team of 9 people, SOMEONE would have thought to bring a Stinger/Javelin/RPG with them.

    The only killstreak I don't like is the nuke. I seriously get fired up when we are winning a match (objective-based game type), and the other team wins because some n00b camped in a corner (instead of playing for the objective which is the purpose of the match) until he/she got the 25 (24 if they had the Hardline perk on) kills necessary to get a nuke. In my opinion, at best, nukes should only be enabled in Deathmatch modes.
    Still, letting someone get 25 kills uncontested.
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  36. #36
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    Re: Modern Warfare 2

    Quote Originally Posted by capsulecorpjx View Post
    Still, letting someone get 25 kills uncontested.
    9 times out of 10 people get a nuke because of the chopper gunner. They get 7 kills for the harrier, sit it out until they get chopper gunner, then hide in a dark corner and try to get the remaining kills with the chopper. If you're a little lucky (and have a large opposing team) it's not uncommon to get 20+ kills with the chopper gunner if it's not shot out of the air. So usually there's not much you can do to stop him getting 25 kills except shoot the chopper out of the sky.

  37. #37
    Hyperactive Member capsulecorpjx's Avatar
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    Re: Modern Warfare 2

    Quote Originally Posted by NickThissen View Post
    9 times out of 10 people get a nuke because of the chopper gunner. They get 7 kills for the harrier, sit it out until they get chopper gunner, then hide in a dark corner and try to get the remaining kills with the chopper. If you're a little lucky (and have a large opposing team) it's not uncommon to get 20+ kills with the chopper gunner if it's not shot out of the air. So usually there's not much you can do to stop him getting 25 kills except shoot the chopper out of the sky.
    Kills achieved with killstreak rewards (such as aircraft) does not add to your killstreak.

    25 kills means 25 kills you've made yourself personally, with your guns and grenades and knife.
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  38. #38
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    Re: Modern Warfare 2

    False.

    Kills earned with killstreak rewards from CARE PACKAGES do not count toward your killstreak.

    If someone gets enough kills to get a chopper gunner, those chopper gunner kills count toward their killstreak. If someone gets a few kills, calls a care package, and then gets a chopper gunner, the kills from the chopper gunner will not count toward the killstreak.
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    Re: Modern Warfare 2

    The issue is a little bit more subtle than that.

    Usually, kills made by a killstreak reward DO count towards further killstreak rewards. For example, a popular setup is Predator missile (5), Harrier (7), Chopper gunner (11). If you make 2+ kills with the predator missile, you get a harrier. If that harrier makes a few kills, you get your chopper gunner. So, you only need (a minimum of) 5 kills with your gun (or knife/nade/etc) to get a chopper gunner.
    Another popular setup for the nuke is harrier/chopper gunner/nuke.

    There's a few exceptions to this rule. Kills made by the Sentry Gun do not count towards further rewards. Also, I believe the Pavelow's kills do not count, but that is supposed to be a bug rather than a feature. There might be more exceptions, I'm not sure.
    And, as said, any killstreak reward acquired from a care package or emergency airdrop does not count either.

    The rule does not apply anymore however after you have died (unlike CoD4). If you get a chopper gunner at 11 kills and then get killed before you can use it, the kills you make (after you respawn) with that chopper gunner will no longer count towards your killstreak rewards. This way you can not get a chopper gunner, get yourself killed, then use your chopper gunner to get another chopper gunner (which was a popular 'tactic' in CoD4 to get a lot of kills with the airstrike).

    Finally, all kills count towards your killstreak. But not all kills count for getting higher killstreak rewards. There's a difference. The killstreak is just the amount of kills you've made without dying.

    Quick example: if I make 5 kills to get a sentry gun, my killstreak is 5. I deploy the sentry gun and it kills 3 people. My killstreak is now 8, but I do NOT get a new reward (if I had one at 6, 7 or 8 kills) because the 3 kills by the sentry gun did not count towards the killstreak rewards.

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