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May 28th, 2001, 02:24 PM
#1
Thread Starter
Fanatic Member
Question about text on buttons
Hi,
I have been working a little with buttons as described in this thread. But, when I create the buttons, they have this ugly bold system font. How can I make it the default font for buttons (ms sans serif i believe)?
Oh, and one more thing, how cam I make my window non-resizable? It is the basic window from winprog.org.
Alcohol & calculus don't mix.
Never drink & derive.
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May 28th, 2001, 02:33 PM
#2
Frenzied Member
Code:
//first create the font
HFONT s = CreateFont(22,10,6,5,FW_NORMAL,1,0,0,DEFAULT_CHARSET,OUT_CHARACTER_PRECIS,CLIP_CHARACTER_PRECIS,DEFAULT_QUALITY,DEFAULT_PITCH | FF_DONTCARE,"Arial");
//then set it
SendMessage(hwndofthebutton,WM_SETFONT,(WPARAM)s,MAKELPARAM(TRUE, 0));
//that will change the button text
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May 28th, 2001, 02:39 PM
#3
Frenzied Member
You will need this info to make your own font:
Code:
CreateFont
The CreateFont function creates a logical font that has specific characteristics. The logical font can subsequently be selected as the font for any device.
HFONT CreateFont(
int nHeight, // logical height of font
int nWidth, // logical average character width
int nEscapement, // angle of escapement
int nOrientation, // base-line orientation angle
int fnWeight, // font weight
DWORD fdwItalic, // italic attribute flag
DWORD fdwUnderline, // underline attribute flag
DWORD fdwStrikeOut, // strikeout attribute flag
DWORD fdwCharSet, // character set identifier
DWORD fdwOutputPrecision, // output precision
DWORD fdwClipPrecision, // clipping precision
DWORD fdwQuality, // output quality
DWORD fdwPitchAndFamily, // pitch and family
LPCTSTR lpszFace // pointer to typeface name string
);
Parameters
nHeight
Specifies the height, in logical units, of the font's character cell or character. The character height value (also known as the em height) is the character cell height value minus the internal-leading value. The font mapper interprets the value specified in nHeight in the following manner: Value Meaning
> 0 The font mapper transforms this value into device units and matches it against the cell height of the available fonts.
0 The font mapper uses a default height value when it searches for a match.
< 0 The font mapper transforms this value into device units and matches its absolute value against the character height of the available fonts.
For the MM_TEXT mapping mode, you can use the following formula to specify a height for a font with a specified point size:
nHeight = -MulDiv(PointSize, GetDeviceCaps(hDC, LOGPIXELSY), 72);
nWidth
Specifies the average width, in logical units, of characters in the requested font. If this value is zero, the font mapper chooses a "closest match" value. The "closest match" value is determined by comparing the absolute values of the difference between the current device's aspect ratio and the digitized aspect ratio of available fonts.
nEscapement
Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device. The escapement vector is parallel to the base line of a row of text.
Windows NT: When the graphics mode is set to GM_ADVANCED, you can specify the escapement angle of the string independently of the orientation angle of the string's characters.
When the graphics mode is set to GM_COMPATIBLE, nEscapement specifies both the escapement and orientation. You should set nEscapement and nOrientation to the same value.
nOrientation
Specifies the angle, in tenths of degrees, between each character's base line and the x-axis of the device.
fnWeight
Specifies the weight of the font in the range 0 through 1000. For example, 400 is normal and 700 is bold. If this value is zero, a default weight is used.
The following values are defined for convenience: Value Weight
FW_DONTCARE 0
FW_THIN 100
FW_EXTRALIGHT 200
FW_ULTRALIGHT 200
FW_LIGHT 300
FW_NORMAL 400
FW_REGULAR 400
FW_MEDIUM 500
FW_SEMIBOLD 600
FW_DEMIBOLD 600
FW_BOLD 700
FW_EXTRABOLD 800
FW_ULTRABOLD 800
FW_HEAVY 900
FW_BLACK 900
fdwItalic
Specifies an italic font if set to TRUE.
fdwUnderline
Specifies an underlined font if set to TRUE.
fdwStrikeOut
Specifies a strikeout font if set to TRUE.
fdwCharSet
Specifies the character set. The following values are predefined:
ANSI_CHARSET
BALTIC_CHARSET
CHINESEBIG5_CHARSET
DEFAULT_CHARSET
EASTEUROPE_CHARSET
GB2312_CHARSET
GREEK_CHARSET
HANGUL_CHARSET
MAC_CHARSET
OEM_CHARSET
RUSSIAN_CHARSET
SHIFTJIS_CHARSET
SYMBOL_CHARSET
TURKISH_CHARSET
Korean Windows:
JOHAB_CHARSET
Middle-Eastern Windows:
HEBREW_CHARSET
ARABIC_CHARSET
Thai Windows:
THAI_CHARSET
The OEM_CHARSET value specifies a character set that is operating-system dependent.
You can use the DEFAULT_CHARSET value to allow the name and size of a font to fully describe the logical font. If the specified font name does not exist, a font from any character set can be substituted for the specified font, so you should use DEFAULT_CHARSET sparingly to avoid unexpected results.
This parameter is important in the font mapping process. To ensure consistent results, specify a specific character set. If you specify a typeface name in the lpszFace parameter, make sure that the fdwCharSet value matches the character set of the typeface specified in lpszFace.
fdwOutputPrecision
Specifies the output precision. The output precision defines how closely the output must match the requested font's height, width, character orientation, escapement, pitch, and font type. It can be one of the following values: Value Meaning
OUT_CHARACTER_PRECIS Not used.
OUT_DEFAULT_PRECIS Specifies the default font mapper behavior.
OUT_DEVICE_PRECIS Instructs the font mapper to choose a Device font when the system contains multiple fonts with the same name.
OUT_OUTLINE_PRECIS Windows NT: This value instructs the font mapper to choose from TrueType and other outline-based fonts.
OUT_RASTER_PRECIS Instructs the font mapper to choose a raster font when the system contains multiple fonts with the same name.
OUT_STRING_PRECIS This value is not used by the font mapper, but it is returned when raster fonts are enumerated.
OUT_STROKE_PRECIS Windows NT: This value is not used by the font mapper, but it is returned when TrueType, other outline-based fonts, and vector fonts are enumerated.
Windows 95: This value is used to map vector fonts, and is returned when TrueType or vector fonts are enumerated.
OUT_TT_ONLY_PRECIS Instructs the font mapper to choose from only TrueType fonts. If there are no TrueType fonts installed in the system, the font mapper returns to default behavior.
OUT_TT_PRECIS Instructs the font mapper to choose a TrueType font when the system contains multiple fonts with the same name.
Applications can use the OUT_DEVICE_PRECIS, OUT_RASTER_PRECIS, and OUT_TT_PRECIS values to control how the font mapper chooses a font when the operating system contains more than one font with a specified name. For example, if an operating system contains a font named Symbol in raster and TrueType form, specifying OUT_TT_PRECIS forces the font mapper to choose the TrueType version. Specifying OUT_TT_ONLY_PRECIS forces the font mapper to choose a TrueType font, even if it must substitute a TrueType font of another name.
fdwClipPrecision
Specifies the clipping precision. The clipping precision defines how to clip characters that are partially outside the clipping region. It can be one or more of the following values: Value Meaning
CLIP_DEFAULT_PRECIS Specifies default clipping behavior.
CLIP_CHARACTER_PRECIS Not used.
CLIP_STROKE_PRECIS Not used by the font mapper, but is returned when raster, vector, or TrueType fonts are enumerated.
Windows NT: For compatibility, this value is always returned when enumerating fonts.
CLIP_MASK Not used.
CLIP_EMBEDDED You must specify this flag to use an embedded read-only font.
CLIP_LH_ANGLES When this value is used, the rotation for all fonts depends on whether the orientation of the coordinate system is left-handed or right-handed.
If not used, device fonts always rotate counterclockwise, but the rotation of other fonts is dependent on the orientation of the coordinate system.
fdwQuality
Specifies the output quality. The output quality defines how carefully GDI must attempt to match the logical-font attributes to those of an actual physical font. It can be one of the following values: Value Meaning
DEFAULT_QUALITY Appearance of the font does not matter.
DRAFT_QUALITY Appearance of the font is less important than when the PROOF_QUALITY value is used. For GDI raster fonts, scaling is enabled, which means that more font sizes are available, but the quality may be lower. Bold, italic, underline, and strikeout fonts are synthesized if necessary.
PROOF_QUALITY Character quality of the font is more important than exact matching of the logical-font attributes. For GDI raster fonts, scaling is disabled and the font closest in size is chosen. Although the chosen font size may not be mapped exactly when PROOF_QUALITY is used, the quality of the font is high and there is no distortion of appearance. Bold, italic, underline, and strikeout fonts are synthesized if necessary.
fdwPitchAndFamily
Specifies the pitch and family of the font. The two low-order bits specify the pitch of the font and can be one of the following values:
DEFAULT_PITCH
FIXED_PITCH
VARIABLE_PITCH
The four high-order bits specify the font family and can be one of the following values: Value Description
FF_DECORATIVE Novelty fonts. Old English is an example.
FF_DONTCARE Don't care or don't know.
FF_MODERN Fonts with constant stroke width, with or without serifs. Pica, Elite, and Courier New® are examples.
FF_ROMAN Fonts with variable stroke width and with serifs. MS® Serif is an example.
FF_SCRIPT Fonts designed to look like handwriting. Script and Cursive are examples.
FF_SWISS Fonts with variable stroke width and without serifs. MS Sans Serif is an example.
An application can specify a value for the fdwPitchAndFamily parameter by using the Boolean OR operator to join a pitch constant with a family constant.
lpszFace
Pointer to a null-terminated string that specifies the typeface name of the font. The length of this string must not exceed 32 characters, including the null terminator. The EnumFontFamilies function can be used to enumerate the typeface names of all currently available fonts.
If lpszFace is NULL or points to an empty string, GDI uses the first font that matches the other specified attributes.
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May 28th, 2001, 03:42 PM
#4
Thread Starter
Fanatic Member
So there is no way to just easily say, for example, "I want the text of this button to have 12 point Times New Roman?"
Alcohol & calculus don't mix.
Never drink & derive.
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May 28th, 2001, 04:32 PM
#5
Try this:
Code:
HFONT hFont = CreateFont(12, 0,0,0,0,0,0,0,0,0,0,0,0,"MS Sans Serif");
SendMessage(hWnd_Edit, WM_SETFONT, (WPARAM) (HFONT) hFont, 0);
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May 28th, 2001, 07:11 PM
#6
Thread Starter
Fanatic Member
Ok, thanks, that works just fine! One more question... how can i change the background color of the window (it is currently white)?
Alcohol & calculus don't mix.
Never drink & derive.
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May 28th, 2001, 10:39 PM
#7
Addicted Member
Here's some quick code that changes the background color
hDC=GetDC(hwnd);
SetBkMode(
hDC, // handle to DC
OPAQUE // background mode
);
COLORREF MyColor;
MyColor=RGB(255,0,0);
SetBkColor(hDC,MyColor);
MyColor=RGB(0,0,255);
TextOut(hDC,0,0,"Help",4);//show the backgorund color
InvalidateRect(hwnd, &r,false);
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May 29th, 2001, 02:59 PM
#8
Correct me if I'm wrong, but that should go into the WM_PAINT event (or WM_ERASEBKGND).
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