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Thread: PaintPicture v BitBlt

  1. #1

    Thread Starter
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    Which would be faster to use in a simple 2D Tile
    Map editor?

  2. #2
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    Use BitBlt, even for just an editor, as it's faster and you can do more stuff with it. Also, you can take code from your game to use for drawing in the editor.
    Better still, learn DirectX (it's easy)
    buzzwords are the language of fools

  3. #3
    Addicted Member drewski's Avatar
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    Post DX7

    Kenney did you learn DX7 through an internet site or did you buy a book or something? Could you recomend something to me?

    Thanks,
    Drew

  4. #4
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    I used this site mostly:
    http://www.redrival.com/voodoovb/
    It has good tutorials on several aspects of DX. I used a few other sites; can't remember them off hand. I also used the DX7 docs, from the MS directx site.
    There's not much to Directdraw (well the simpler bits); I'm now starting on D3D - all that maths
    buzzwords are the language of fools

  5. #5

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    Great thanks for the advice.

    I read that DX for VB is quite slow, as it's goes thru
    alot of processes(several)...compared to BitBlt and C++.(2)

    Thanks anyway, I'll use BitBlt as I already have code
    on it.

  6. #6

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    Well I used BitBlt in my map editor, and it was a little slower, so I did some research on DX and looked at examples etc.. and have decided to use DX. Can anyone tell me where I can get some good/readable code for DirectX tile editor?

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