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Apr 27th, 2001, 09:03 PM
#1
Thread Starter
Fanatic Member
threads
I have a need in a RPG Engine I am writing to use mutiple threads. Any1 have any clue how to do this?
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Apr 27th, 2001, 09:10 PM
#2
Thread Starter
Fanatic Member
Any1 have some good tile pictures (240 by 240) that I can use in my game? I already have grass, but I need more.
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Apr 27th, 2001, 10:02 PM
#3
You cant use multiple threads in VB 6.
Z.
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Apr 28th, 2001, 06:35 AM
#4
PowerPoster
Gaming,
Tiles are very awkward to create as they all have to tesselate etc. Your best bet would be to find a mate who's pretty good at computer art and cajole him into doing it.
If you wish to have a go yourself you could look at the ones in Sentience and see how they were done. These are, however, copyrighted and should they appear elsewhere the flaming legions of death will be summoned. 
Also, if you can explain the need for multiple threads in your RPG, we could have a go at finding alternatives for you....
Gentile or Jew,
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you...
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Apr 28th, 2001, 02:30 PM
#5
Thread Starter
Fanatic Member
Ok, the need for mutiple threads. I have a procider (run) that is ran though a sub-main. I need to run run, then have it contiune in the sub-main, but run doesn't end until the program exits. I need to do this to get the FPS rating up so that when you first move, you can't jump half-way across the screen, but insead only move the normal amount.
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