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Feb 5th, 2006, 08:14 PM
#1
Thread Starter
New Member
External Resources in DLL
Hello,
I am new to these forums and somewhat new to Visual Basic .NET. I am using Visual Studio .NET 2005. Here's basically what I want to do:
I have a lot of graphic images for my application, including icons and png files. I want to store these files in an external DLL so my application can load faster. As it is, I just have these resource files in the same project as the main EXE file.
How do I put these images into an external DLL project and then reference them in my main application?
Thanks in advance for the help!
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Feb 5th, 2006, 11:03 PM
#2
Re: External Resources in DLL
You can do that but it wont make your program load any faster, in fact there is a slight chance it would load slower.
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Feb 5th, 2006, 11:05 PM
#3
Thread Starter
New Member
Re: External Resources in DLL
Well, atleast it will provide a smaller excutable and easier changes in the future if I want to switch out graphics or something. Could you elaborate as how to do it?
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Feb 5th, 2006, 11:16 PM
#4
Re: External Resources in DLL
What you're talking about are called "satellite assemblies", which by definition contain only resources.
Creating Satellite Assemblies
How to: Access Resources in Satellite DLLs
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