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Thread: Can't Reset Device3D

  1. #1

    Thread Starter
    PowerPoster Halsafar's Avatar
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    Can't Reset Device3D

    Why would I be getting this?
    NOTHING! Is created except the Device3D.

    D3D9 Helper: IDirect3DDevice9::Reset failed: D3DERR_INVALIDCALL
    Direct3D9: (ERROR) :The following D3DPOOL_DEFAULT surfaces/buffers/textures still exist
    Direct3D9: (ERROR) : D3DRTYPE_SURFACE
    "From what was there, and was meant to be, but not of that was faded away." - - Steve Damm

    "The polar opposite of nothingness is existance. When existance calls apon nothingness it shall return to nothingness." - - Steve Damm

    "When you do things right, people won't be sure if you did anything at all." - - God from Futurama

  2. #2
    Retired G&G Mod NoteMe's Avatar
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    Re: Can't Reset Device3D

    Try to delete all the surfaces and textures and set them to NULL.


    ØØ

  3. #3

    Thread Starter
    PowerPoster Halsafar's Avatar
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    Re: Can't Reset Device3D

    I found the resource...finally.

    I was making a call to GetBackBuffer(), you actually have to Release the backbuffer, reset, then call GetBackBuffer again. Fixed it all
    "From what was there, and was meant to be, but not of that was faded away." - - Steve Damm

    "The polar opposite of nothingness is existance. When existance calls apon nothingness it shall return to nothingness." - - Steve Damm

    "When you do things right, people won't be sure if you did anything at all." - - God from Futurama

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