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Oct 10th, 2000, 09:24 PM
#1
Thread Starter
Addicted Member
What tool can i use too make some small bitmap characters?
Thanks.
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Oct 10th, 2000, 11:56 PM
#2
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Oct 11th, 2000, 12:30 AM
#3
Thread Starter
Addicted Member
Ok i will try that..
Like i said in other posts...i dont mean to ask questions that make as much sense as two left hands or three big toes..but i am new to game programming and graphics..hehe so
just too let ya know i aint retarded...haha.
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Oct 12th, 2000, 07:50 AM
#4
transcendental analytic
Why is MS Paint good for anything at all? I mean you could make your small graphics in PSP too, and you can store them in any format you want , how about downscaling does MS Paint do that?
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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Oct 12th, 2000, 08:40 AM
#5
PowerPoster
Kedaman, MS Paint is one of the best programs I know It supports 90° rotating, Scaling and many other effects... well, in fact PSP is better but I don't like it so I'd rather take MS Paint. But in normal case I use PhotoPaint.
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Oct 12th, 2000, 10:51 AM
#6
transcendental analytic
Well, ok maybe youre right, for slow comps (not mine) when you open a huge graphics app it's annoying. MS Paint is light, and well if it does scaling, then it's good enough for that But i didn't check it when i reinstalled win98 so i don't have it
Use  
writing software in C++ is like driving rivets into steel beam with a toothpick.
writing haskell makes your life easier:
reverse (p (6*9)) where p x|x==0=""|True=chr (48+z): p y where (y,z)=divMod x 13
To throw away OOP for low level languages is myopia, to keep OOP is hyperopia. To throw away OOP for a high level language is insight.
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