Error with my 3D Engine. Help needed. Source code givin away free
Uncle Sam Needs You!(Actually I do but what the heck?) I worked for many hour to create a high power 3D Engine based on OGL. It worked beautifully except it flickedred. I tried adding a backbuffering technique which stopped the flickering except now the square gets all chopped up into weird peices. Any help is welcome. You need the OpenGL Type Library(TLB). If you register/install it and it still has an error, uncheck Missing: OpenGL, press ok, go back to refrences and check the version you just installed and it should work! Good luck. Thanx in advance
I added a backbuffer less version of the code. Maybe you can add the backbuffer without removing all of my junk!!!!!! Its just the module though. If you replace the module in the first file with this it will still work(Compatible). Thanx in advace
Though I do know a bit of OGL, I do not know nearly enough to help you with this. I can recommend taking a gander at http://nehe.gamedev.net . The tutorials and such are all in C++, but most all of them have been ported to VB as well. You will probably find your answer there.