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May 21st, 2002, 01:48 PM
#1
Thread Starter
PowerPoster
2D special effects
Hail fellow developers!
I made this simple to use stand-alone module that allows you to access the following features in your game:- Bitmap rotation
- Bitmap stretching
- Alpha-transparency
- Blending effects (lights)
...and of course any other combination of the SetRenderState-flags. The sample shows you how to use the module. Enjoy! (Comments please!)
Fox
[attachment removed, refering to postings below]
Last edited by Fox; May 23rd, 2002 at 04:26 AM.
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May 21st, 2002, 08:24 PM
#2
Frenzied Member
alright I guess I am gonna put this to my sig if you don't mind..?
People ask for that stuff day by day...
Sanity is a full time job
Puh das war harter Stoff!
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May 23rd, 2002, 03:46 AM
#3
Member
Nice and useful module Fox!
What about storing the vertices in a VB (for each texture one) and draw them all together? Would surely give you some performance..
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May 23rd, 2002, 10:25 PM
#4
Addicted Member
It takes a long time to load (~5 seconds), and even on my Radeon 8500 it never gets more than 45fps. Anything you can do about either of these problems?
"1 4m 4 1337 #4xz0r!'
Janus
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May 24th, 2002, 07:18 AM
#5
Thread Starter
PowerPoster
Since the Render funtion is called from a Timer you won't ever get more than ~40 FPS.
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May 25th, 2002, 01:11 AM
#6
Addicted Member
ah, i figured as much. It's quite good, the smoke effect looks excellent.
"1 4m 4 1337 #4xz0r!'
Janus
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