Results 1 to 4 of 4

Thread: Visual Studio Gone Mad, Rise of the machines etc.

  1. #1

    Thread Starter
    Member
    Join Date
    Jun 2018
    Posts
    59

    Visual Studio Gone Mad, Rise of the machines etc.

    Either I'm being very blind to the issue or I need to disable the error manager thingy somehow.

    I have errors on variables that don't exist and IF's are no longer allowed for programmers(ouch). See for yourself I'm at a loss on how to describe this.

    Name:  VSFail.jpg
Views: 121
Size:  15.0 KB

    Thanks in advance if this is my fault, sure hope it is somehow.

  2. #2
    Frenzied Member
    Join Date
    Nov 2017
    Posts
    1,510

    Re: Visual Studio Gone Mad, Rise of the machines etc.

    Unfortunately the attached image is totally unreadable. Can you paste just the code itself as text and then maybe a small cropped image containing only the error messages?

  3. #3
    .NUT jmcilhinney's Avatar
    Join Date
    May 2005
    Location
    Sydney, Australia
    Posts
    106,733

    Re: Visual Studio Gone Mad, Rise of the machines etc.

    Quote Originally Posted by OptionBase1 View Post
    Can you paste just the code itself as text and then maybe a small cropped image containing only the error messages?
    If I'm not mistaken, error messages are text too.

  4. #4

    Thread Starter
    Member
    Join Date
    Jun 2018
    Posts
    59

    Re: Visual Studio Gone Mad, Rise of the machines etc.

    Quote Originally Posted by OptionBase1 View Post
    Unfortunately the attached image is totally unreadable. Can you paste just the code itself as text and then maybe a small cropped image containing only the error messages?
    You're right (the image is fine on my pc though it's the preview that's blurry or it lost quality in the upload process).

    vb.net Code:
    1. Dim PixelCounter As Integer = 0
    2.             For Y = StartY To EndY
    3.                 For X = First_X To Last_X
    4.                     Dim Weight1 As Single = ((Triangle.Vertex_A.X * (Triangle.Vertex_C.Y - Triangle.Vertex_A.Y)) + ((Y - Triangle.Vertex_A.Y) * (Triangle.Vertex_C.X - Triangle.Vertex_A.X)) - (X * (Triangle.Vertex_C.Y - Triangle.Vertex_A.Y))) _
    5.   / (((Triangle.Vertex_B.Y - Triangle.Vertex_A.Y) * (Triangle.Vertex_C.X - Triangle.Vertex_A.X)) - ((Triangle.Vertex_B.X - Triangle.Vertex_A.X) * (Triangle.Vertex_C.Y - Triangle.Vertex_A.Y)))
    6.                     Dim Weight2 As Single = ((Y - Triangle.Vertex_A.Y) - (Weight1 * (Triangle.Vertex_A.Y - Triangle.Vertex_A.Y))) / (Triangle.Vertex_C.Y - Triangle.Vertex_A.Y)
    7.                     If Weight1 >= 0 And Weight2 >= 0 Then
    8.  
    9.                         Canvas.SetPixel(X, Y, Color.Yellow)
    10.                         Console.Write(" X=" & X.ToString & " Y=" & Y.ToString)
    11.                         PixelCounter += 1
    12.  
    13.                     End If
    14.  
    15.                 Next
    16.             Next

    Here is the code. I just updated Visual Studio and my issue is resolved(everything was fine with my code as I thought). Here's a pic of only the errors hoping it's visible just for laughs:

    Attachment 181036

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  



Click Here to Expand Forum to Full Width