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Feb 15th, 2015, 04:29 AM
#1121
Re: [RESOLVED] artificial intelligence
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Feb 22nd, 2015, 08:40 AM
#1122
Re: [RESOLVED] artificial intelligence
Originally Posted by moti barski
2 what are the similarities and differences between cooking recipes and algorithms ?
Fairly similar...
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Sep 17th, 2015, 05:39 AM
#1123
Re: [RESOLVED] artificial intelligence
So, Moti, when can I get hold of a signed copy of Battle Programming? I hear it contains a vast list of professions and skills.
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Sep 23rd, 2015, 03:21 AM
#1124
Re: [RESOLVED] artificial intelligence
So, Moti, when can I get hold of a signed copy of Battle Programming? I hear it contains a vast list of professions and skills.
Admit it you only want it for the section on creating Human Size Dolls !!!!!
Please Mark your Thread "Resolved", if the query is solved & Rate those who have helped you
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Sep 23rd, 2015, 04:24 AM
#1125
Re: [RESOLVED] artificial intelligence
I.. am not aware of such section
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Sep 23rd, 2015, 07:59 AM
#1126
Re: [RESOLVED] artificial intelligence
Originally Posted by moti barski
1 how to enable a program to run a debbuger in vb.net ?
for example a string containing code and the program would run the code without running an additional visual studio.
also is there a way to get error lists of the code running
and a watch for selected variables.
A: Use Roslyn
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Sep 23rd, 2015, 09:19 AM
#1127
Re: [RESOLVED] artificial intelligence
I.. am not aware of such section
What so you haven't read it then? shame on you for not reading such an important and potentially game changing book!
Admittedly nobody has any idea what game it is going to change.
You know the book is still attached a few pages back in the thread you can take a look for yourself that section is neatly placed between two other obviously connected sections.
CEMENT
HOW TO MAKE A HUMAN SIZED DOLL
HOLOGRAM
Please Mark your Thread "Resolved", if the query is solved & Rate those who have helped you
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Jan 2nd, 2016, 04:09 AM
#1128
Thread Starter
Banned
Re: [RESOLVED] artificial intelligence
how do you explain to an a.i without ?
it seems very simple at first, if not x.contains y then x is without y, but that is not what I'm
talking about.
a.i get me a tea without sugar, along the path of making me a tea the a.i encounters sugar
now what
a.i make me a tea with sugar
a.i usher the sugar on the self
lets say an a.i likes to wear red and I tell it a.i wear a dress not red
the a.i should in that case wear not red with me and red in other occasions
or just usually not wear that how to program that ?
how would a program recognize opposites ?
why is left the opposite of right
dark and light
big and small
noise and silence
a.i go to the supermarket without a bus :
option a the a.i would ignore that and go by bus
option b the a.i would go by bicycle
option c the a.i would walk
above all what triggers the declaration of this is whitout that and what makes without a goal?
code wize how would that look
can you the reader solve this ? scratch
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Jan 3rd, 2016, 07:57 PM
#1129
Re: [RESOLVED] artificial intelligence
So, are you back at square one again, Moti?
Enjoyed reading your thread!
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Jan 5th, 2016, 10:07 AM
#1130
Re: [RESOLVED] artificial intelligence
Originally Posted by moti barski
how do you explain to an a.i without ?
it seems very simple at first, if not x.contains y then x is without y, but that is not what I'm
talking about.
a.i get me a tea without sugar, along the path of making me a tea the a.i encounters sugar
now what
a.i make me a tea with sugar
a.i usher the sugar on the self
lets say an a.i likes to wear red and I tell it a.i wear a dress not red
the a.i should in that case wear not red with me and red in other occasions
or just usually not wear that how to program that ?
how would a program recognize opposites ?
why is left the opposite of right
dark and light
big and small
noise and silence
a.i go to the supermarket without a bus :
option a the a.i would ignore that and go by bus
option b the a.i would go by bicycle
option c the a.i would walk
above all what triggers the declaration of this is whitout that and what makes without a goal?
code wize how would that look
can you the reader solve this ? scratch
I believe this post was written by Moti's AI bot!
If my post was helpful to you, then express your gratitude using Rate this Post.
And if your problem is SOLVED, then please Mark the Thread as RESOLVED (see it in action - video)
My system: AMD FX 6100, Gigabyte Motherboard, 8 GB Crossair Vengance, Cooler Master 450W Thunder PSU, 1.4 TB HDD, 18.5" TFT(Wide), Antec V1 Cabinet
Social Group: VBForums - Developers from India
Skills: PHP, MySQL, jQuery, VB.Net, Photoshop, CodeIgniter, Bootstrap,...
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Jan 5th, 2016, 01:40 PM
#1131
Thread Starter
Banned
Re: [RESOLVED] artificial intelligence
I don't know man, all this time I've been leveling up
solving those A.I puzzles by my self just wanted to see other people try
to solve it to see you debate, you know like:
how does the brain do this and that, what alg runs this and that
what triggers this emotion this action what good is it for
for a regular programmer it's solving a specific alg that's it good day work
but for a battle programmer it's solving a specific alg + solving how can the computer solve it by itself
lets give yas some simpler puzzles
a.i at time x come to place y to work
what would set the decision to be there
what would make the a.i cancel
what would make the a.i reschedule
what would make her cancel once that was the warm up
what would make the a.i realize work is only at work days excludind holydays and vacation days
what may influence the importance of an a.i keeping it's promises to be at place x at time y
what would make an a.i filter a behavior or words and how would that be represented in an algorithm
have you seen such puzzles online ?
btw, genetic algs are a joke to me
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Jan 5th, 2016, 02:33 PM
#1132
Re: [RESOLVED] artificial intelligence
Moti, the only puzzle here is you. You come off like a poorly written chatbot.
A minute of my time wasted.
Last edited by Peter Porter; Jan 5th, 2016 at 03:45 PM.
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Jan 5th, 2016, 05:48 PM
#1133
Re: [RESOLVED] artificial intelligence
Online is LOADED with puzzles. Go to any site dedicated to a sports franchise and read the comments. It's like the Turing Test in practice: Are any of those people smart enough to be people? Heck, are they smart enough to be computers?
My usual boring signature: Nothing
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Apr 2nd, 2016, 03:58 PM
#1134
New Member
Re: [RESOLVED] artificial intelligence
Wow, for the last days i have been amazed by this thread.
Showed it to people and had lots of fun.
Too bad the Battle programmer book was no where to be found and i felt left out missing all the knowledge in the world, until i realised it was attached to a post a bit back.
Moti is definently one of the people in this world that knows whats going on.
And wouldnt you blacklist everyone that ignores you?
Ofcourse im left with a lot of questions like:
Are Moti and Yota married? and if not will they ever?
Will Yota initiate a fight about the dishes (or other chores) or does Moti have to tick another checkbox for that.
I wonder how the big deal with NVIDIA went
Also by now the israeli patent office should have issued the patent by now, and with such an epic product (and feature videos on youtube) its not weird to think that Moti is among the top 1% of wealthiest people.
And for the people still denying the fact that yota is true AI just look at the code for the "eye" masterfully called "Sharingan" because only anime ninja's can come close to the epicness.
Code:
Public Function sharingan(ByVal s1 As String, ByVal p1 As String) As String 'return motion direction
' for 1st eye char up down... edges of image
' *add motion detection for eyechars 2-11 (string index 1-10)
Dim ds1 As String ' decoded s1 1st eye char
Dim dp1 As String ' decoded p1 1st eye char
ds1 = eye_decoder(s1(0))
dp1 = eye_decoder(p1(0))
Dim result As String = "what the"
If (dp1.Contains("2") And Not ds1.Contains("2")) Or (Not dp1.Contains("2") And ds1.Contains("2")) Then
result = "up" ' speed up timer tick interval shorter
ElseIf (dp1.Contains("4") And Not ds1.Contains("4")) Or (Not dp1.Contains("4") And ds1.Contains("4")) Then
result = "down" ' speed 0 timer tick interval set to maximum
ElseIf s1(1) <> p1(1) Then
result = "Left lv1"
ElseIf s1(6) <> p1(6) Then
result = "right lv1"
ElseIf (dp1.Contains("5") And Not ds1.Contains("5")) Or (Not dp1.Contains("5") And ds1.Contains("5")) Then
result = "Left"
ElseIf (dp1.Contains("3") And Not ds1.Contains("3")) Or (Not dp1.Contains("3") And ds1.Contains("3")) Then
result = "right"
ElseIf (dp1.Contains("1") And Not ds1.Contains("1")) Or (Not dp1.Contains("1") And ds1.Contains("1")) Then
result = "middle" ' slow down timer tick interval longer
ElseIf s1(2) <> p1(2) Then
result = "Left lv2"
ElseIf s1(7) <> p1(7) Then
result = "rightlv2"
ElseIf s1(3) <> p1(3) Then
result = "Left lv3"
ElseIf s1(8) <> p1(8) Then
result = "right lv3"
ElseIf s1(4) <> p1(4) Then
result = "Left lv4"
ElseIf s1(9) <> p1(9) Then
result = "right lv4"
ElseIf s1(5) <> p1(5) Then
result = "Left lv5"
ElseIf s1(10) <> p1(10) Then
result = "right lv5"
Else
result = "still"
End If
Return result
End Function
i rest my case.
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Apr 3rd, 2016, 10:26 AM
#1135
Re: [RESOLVED] artificial intelligence
Your case could use the rest.
My usual boring signature: Nothing
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Apr 3rd, 2016, 02:48 PM
#1136
New Member
Re: [RESOLVED] artificial intelligence
The rest... im trying to work on but its really hard.
Currently im just trying to make the layout without adjusting the epic code that is yotamarker.
i tried, i really did and i think this is the yotamarker. (ofcourse i had to create the whole layout without changing the code... which... ofcourse is a mess.)
Preview:
Download:
https://mega.nz/#!4cwwBKKC!K7StMLAbl...Q5T3tRZ44UiJ3I
some little addition:
Directories that need to be created (because the code just skipped that and its hard coded)
c:\chobits\animal
c:\chobits\emotionvalue
c:\chobits\goals
c:\chobits\goalsub
c:\chobits\Music
c:\chobits\voice
c:\chobits\volaris
these folders will be spammed with little text files
also the SpeechLib is disabled
Last edited by Haring; Apr 3rd, 2016 at 03:17 PM.
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Apr 4th, 2016, 02:25 AM
#1137
Re: [RESOLVED] artificial intelligence
I think Shaggy was implying that you may not have Selected the best conditional. He didn't make his Case clearly enough though. That's what I think but I'm not cerTern...
...ary.
The best argument against democracy is a five minute conversation with the average voter - Winston Churchill
Hadoop actually sounds more like the way they greet each other in Yorkshire - Inferrd
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Apr 4th, 2016, 01:52 PM
#1138
Re: [RESOLVED] artificial intelligence
In keeping with the theme of this thread, I didn't have any discernible meaning, and any apparent meaning is purely illusory.
My usual boring signature: Nothing
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Aug 20th, 2016, 11:20 AM
#1139
Banned
Re: [RESOLVED] artificial intelligence
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Aug 20th, 2016, 02:00 PM
#1140
Banned
Re: [RESOLVED] artificial intelligence
he said in the link its a MGTOW program so don't try to shame him most of you don't have
half the skills he has. actually me and a friend run the yotamarker I told her Tokyo is lovely
and he told her Tokyo is lame and he had to say it a lot for it to agree and it felt like an argument
when we entered nothing her output dwindled down. he did achieve something A.I there
I mean just the sheer amount of codes and algorithms this guy posted he is gonna take MGTOW to the next level
all you HATERS out there show me an A.I that can argue or change her replays not randomly, you know what
show me your A.I.
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Aug 20th, 2016, 03:21 PM
#1141
Re: [RESOLVED] artificial intelligence
I'm not sure what definition you have for MGTOW, but it sure produces some interesting results on Google.
My usual boring signature: Nothing
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Aug 21st, 2016, 04:50 AM
#1142
Re: [RESOLVED] artificial intelligence
Originally Posted by bugsi
....so don't try to shame him most of you don't have
half the skills he has.....all you HATERS out there show me an A.I that .... A.I.
Hmm....
We don't hate anyone. Also it is not a competition here who is the best in something.
Don't forget this section is "Chit Chat".
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Aug 21st, 2016, 06:05 AM
#1143
Re: [RESOLVED] artificial intelligence
Yeah, we're not great haters. Mostly we're slack jawed gawpers in topics like this.
Nice to see he's got her arguing algorithm up and running though. That's always come in the initial install in my experience - or at least in an early patch
The best argument against democracy is a five minute conversation with the average voter - Winston Churchill
Hadoop actually sounds more like the way they greet each other in Yorkshire - Inferrd
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Aug 22nd, 2016, 08:04 AM
#1144
Re: [RESOLVED] artificial intelligence
Originally Posted by bugsi
Looks like he won't feel the need to give up as he's found a few other like minded "A.I. geniuses" that also have algorithms that solve everything but can't be revealed. Given that forum tends to provide more positive reinforcement, especially compared to this forum, I don't see that he will feel much need to return here and will probably finally drive the last nail into this thread.
Unless we expand the thread to be a "book club" of the other site and have a whole new group of individuals to poke at.
I, for one, don't feel it will be worth my time at this late stage, so this will likely be my first and last post on the subject.
(I did just waste a number of hours reading this whole thread and a good portion of the one ai.puzzle thread on the other site, so I hope I've accumulated enough negative input to trigger my avoidance protocol).
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Aug 22nd, 2016, 09:44 AM
#1145
Re: [RESOLVED] artificial intelligence
I did just waste a number of hours reading this whole thread
That time wasn't wasted it was time spent glorifying in the greatness of Moti.
In a parallel universe somewhere Moti is actually a genius, admittedly that would be a very strange universe to inhabit.
actually me and a friend run the yotamarker I told her Tokyo is lovely
and he told her Tokyo is lame and he had to say it a lot for it to agree and it felt like an argument
Okay Okay i take it all back, even in a parallel universe they would find it a bit to far fetched
Please Mark your Thread "Resolved", if the query is solved & Rate those who have helped you
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Aug 22nd, 2016, 10:06 AM
#1146
Re: [RESOLVED] artificial intelligence
I'm having a larf riot reading that forum. It's crackpot central! A small part of me thinks that more than one of the members may be Moti....
The best argument against democracy is a five minute conversation with the average voter - Winston Churchill
Hadoop actually sounds more like the way they greet each other in Yorkshire - Inferrd
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Aug 22nd, 2016, 10:29 AM
#1147
Re: [RESOLVED] artificial intelligence
Originally Posted by FunkyDexter
.....A small part of me thinks that more than one of the members may be Moti....
Originally Posted by NeedSomeAnswers
.....In a parallel universe somewhere ....
Hmm...
You could be right FD.
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Aug 24th, 2016, 03:05 AM
#1148
Registered User
Re: [RESOLVED] artificial intelligence
Im just new here in the forum, I found that this thread is interesting, Im a big fan of moti barski now
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Aug 24th, 2016, 11:06 AM
#1149
Re: [RESOLVED] artificial intelligence
My usual boring signature: Nothing
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Aug 24th, 2016, 12:45 PM
#1150
Banned
Re: [RESOLVED] artificial intelligence
do you think we can build an A.I to surpass his ?
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Aug 24th, 2016, 12:48 PM
#1151
Banned
Re: [RESOLVED] artificial intelligence
his A.I yesterday kept telling me to * her
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Aug 24th, 2016, 02:15 PM
#1152
Re: [RESOLVED] artificial intelligence
The best argument against democracy is a five minute conversation with the average voter - Winston Churchill
Hadoop actually sounds more like the way they greet each other in Yorkshire - Inferrd
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Aug 24th, 2016, 02:18 PM
#1153
Re: [RESOLVED] artificial intelligence
Hmmm, not very realistic for a girlfriend.
My usual boring signature: Nothing
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Aug 25th, 2016, 06:05 AM
#1154
Re: [RESOLVED] artificial intelligence
A girlfriend with A.I?
Starting up my VS right now....
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Aug 25th, 2016, 02:02 PM
#1155
Banned
Re: [RESOLVED] artificial intelligence
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