Re: Sugestions or Comments about my Sound Tutorial
Not much left...
FFT with windowing:
Code:
Option Explicit
Private Const Pi As Single = 3.14159265358979
Private Const AngleNum As Single = 2 * Pi
Private lngPow2(31) As Long
Public Enum FFT_WINDOW
WINDOW_FUNC_NONE
WINDOW_FUNC_HANNING
WINDOW_FUNC_HAMMING
WINDOW_FUNC_BLACKMAN
End Enum
' http://www.fullspectrum.com/deeth/main.html
Public Sub FastFourierTransform( _
NumSamples As Long, _
RealIn() As Integer, _
RealOut() As Single, _
Optional wnd As FFT_WINDOW = WINDOW_FUNC_NONE _
)
Dim NumBits As Long
Dim Rev As Long
Dim index As Long
Dim i As Long, j As Long
Dim k As Long, n As Long
Dim BlockSize As Long, BlockEnd As Long
Dim DeltaAngle As Single, DeltaAr As Single
Dim Alpha As Single, Beta As Single
Dim TR As Single, TI As Single
Dim AR As Single, AI As Single
Dim dblWnd() As Single
Dim imagout() As Single
ReDim imagout(NumSamples - 1) As Single
dblWnd = CreateWindow(wnd, NumSamples)
For i = 0 To 16
If (NumSamples And lngPow2(i)) <> 0 Then
NumBits = i
Exit For
End If
Next
For i = 0 To (NumSamples - 1)
index = i
Rev = 0
For k = 0 To NumBits - 1
Rev = (Rev * 2) Or (index And 1)
index = index \ 2
Next
j = Rev
RealOut(j) = RealIn(i) * dblWnd(i)
Next
BlockEnd = 1
BlockSize = 2
Do While BlockSize <= NumSamples
DeltaAngle = AngleNum / BlockSize
Alpha = Sin(0.5 * DeltaAngle)
Alpha = 2# * Alpha * Alpha
Beta = Sin(DeltaAngle)
For i = 0 To NumSamples - 1 Step BlockSize
AR = 1#
AI = 0#
j = i
For n = 0 To BlockEnd - 1
k = j + BlockEnd
TR = AR * RealOut(k) - AI * imagout(k)
TI = AI * RealOut(k) + AR * imagout(k)
RealOut(k) = RealOut(j) - TR
imagout(k) = imagout(j) - TI
RealOut(j) = RealOut(j) + TR
imagout(j) = imagout(j) + TI
DeltaAr = Alpha * AR + Beta * AI
AI = AI - (Alpha * AI - Beta * AR)
AR = AR - DeltaAr
j = j + 1&
Next
Next
BlockEnd = BlockSize
BlockSize = BlockSize * 2&
Loop
End Sub
Public Sub InitPower2()
Dim i As Long
For i = 0 To 30
lngPow2(i) = 2 ^ i
Next
lngPow2(31) = &H80000000
End Sub
Public Function CreateWindow( _
wnd As FFT_WINDOW, _
ByVal Length As Long _
) As Single()
Dim dblOut() As Single
Dim i As Long
ReDim dblOut(Length - 1) As Single
Select Case wnd
Case WINDOW_FUNC_NONE
For i = 0 To Length - 1
dblOut(i) = 1
Next
Case WINDOW_FUNC_HANNING
For i = 0 To Length - 1
dblOut(i) = 0.5 * (1 - Cos(i * 2 * Pi / (Length - 1)))
Next
Case WINDOW_FUNC_HAMMING
For i = 0 To Length - 1
dblOut(i) = 0.54 - (0.46 * Cos((i) * 2 * Pi / (Length - 1)))
Next
Case WINDOW_FUNC_BLACKMAN
For i = 0 To Length - 1
dblOut(i) = 0.42 - (0.5 * Cos((i) * 2 * Pi / (Length - 1))) + (0.08 * Cos((i) * 4 * Pi / (Length - 1)))
Next
End Select
CreateWindow = dblOut
End Function
Usage:
Code:
InitPower2 ' needs to be called only once
FastFourierTransform 1024, intSamplesInput, sngSamplesOutput, WINDOW_FUNC_HANNING
Will apply an Hanning window on intSamplesInput and return the
frequency domain in sngSamplesOutput (NumSamples has to be 2^N),
where each element in the array represents samplerate / NumSamples bandwidth, if I remember correctly.
Changing volume:
Code:
Public Enum VOL_UNIT
VOL_DECIBEL
VOL_PERCENT
VOL_FACTOR
End Enum
Public Sub ChangeVolume( _
intSamples() As Integer, _
ByVal datalen As Long, _
ByVal value As Single, _
ByVal unit As VOL_UNIT _
)
Dim sngFactor As Single
Dim sngResult As Single
Dim i As Long
Select Case unit
Case VOL_DECIBEL
sngFactor = 10 ^ (value / 20)
Case VOL_PERCENT
sngFactor = value / 100
Case VOL_FACTOR
sngFactor = value
End Select
For i = 0& To datalen
sngResult = intSamples(i) * sngFactor
If sngResult > 32767# Then
intSamples(i) = 32767
ElseIf sngResult < -32768# Then
intSamples(i) = -32768
Else
intSamples(i) = CInt(sngResult)
End If
Next
End Sub
Private intEcho() As Integer
Private lngEchoPos As Long
Private lngEchoLength As Single
Public Sub DSPEcho( _
intSamples() As Integer, _
ByVal datalength As Long _
)
Dim i As Long
For i = 0 To datalength
intSamples(i) = norm(CLng(intSamples(i)) + intEcho(lngEchoPos))
intEcho(lngEchoPos) = intSamples(i) * lngEchoLength
lngEchoPos = lngEchoPos + 1
If lngEchoPos > UBound(intEcho) Then
lngEchoPos = 0
End If
Next
End Sub
Public Sub DSPEchoSettings( _
ByVal samplerate As Long, _
ByVal echo_length_ms As Long, _
ByVal echo_length As Single _
)
Dim lngEchoPoints As Long
lngEchoPoints = samplerate / 1000 * echo_length_ms
ReDim intEcho(lngEchoPoints - 1) As Integer
lngEchoLength = echo_length
lngEchoPos = 0
End Sub
Will add an echo to the signal wich is 500 ms long and will be multiplied by 0.4 after each reverb.
Decibel Full Scale:
Code:
Public Function dBFS(ByVal amplitude As Long) As Double
If amplitude = 0 Then
dBFS = -96
Else
dBFS = 20 * ((Log(Abs(amplitude) / 32768)) / Log(10))
End If
End Function
Will return a value from -96 to 0 dBFS.
I also have written encoders and decoders for wav/mp3/ape/ogg/wma/cda (for a streaming player), but with german comments, if you're interested.
I just don't have the time to translate it all, else I would've already posted it at PSC.
Re: Sugestions or Comments about my Sound Tutorial
I also have some FFT code in C++ and VB that I used before, but I never had time to look at it, and understand how it works, and how to use it in practical cases.
I only used it before to show that "wave preview" thing while the music is recorded/played...
From what I know you can do neet stuff like sound recognition with FFT, but never figured it out how to implement it for that.
The echo and volume thing I already know how to do, it's easy... if you look at "My Objectives" I already have those listed there...
Originally Posted by rm_03
I also have written encoders and decoders for wav/mp3/ape/ogg/wma/cda (for a streaming player), but with german comments, if you're interested.
I just don't have the time to translate it all, else I would've already posted it at PSC.
Yes, I am interested... I don't care if it's in another language, as long as the code is clearly written, I will understand what is going on (as long as I have enough time). I actually never understood someone else's comments.
What anoys me with comments is something like:
Open "c:\some file.txt" for binary as #1 ' Open the file
I'm like: "Really... I thought you close the file with that statement..."
So comments don't matter to me.
But I have to admit, I'm doing the same thing in my tutorial
Re: Sugestions or Comments about my Sound Tutorial
The basic idea behind the Fourier Transformation is to split a periodic function into some sine and cosine functions.
That way you can also obtain the frequencies of an audio signal.
The output array of the FFT function I posted above contains:
element 0: d/c offset (whatever that is...)
element 1 - n/2: frequencies
element n/2 - n: again frequencies, but in reversed order (maybe cosine values)
each element in 1 - n/2 is a frequency band with a bandwidth of samplerate/num_samples Hz.
So, the more samples you use, the more accurate it will get, but also the slower.
Also, the FFT is fastest with 2^n samples.
I use the FFT for a Winamp like visualisation of audio, so I only use 512 samples (very fast compiled).
I don't think you need to know more about the FFT (maybe a bit about the DCT).
I don't care if it's in another language
Of course the DLLs wich do the actual job are not written in VB.
Anyway, I attached my project. The UI of the test projects is german,
but I think it's easy to guess.
Re: Sugestions or Comments about my Sound Tutorial
I really like the resampling function, I tried that before but failed on downsampling, although I havn't tested yours yet.
It looks like you're using linear interpolation, cubic or Hermite interpolation should increase the quality.
(http://astronomy.swin.edu.au/~pbourk...ion/index.html)
I've also heard you should do low pass filtering to remove frequencies above the new Nyquist frequency when downsampling, but never dealed with it.
Anyway, I've just ported a Goertzel algorithm (Fourier transformation, but only for 1 frequency)
for tone detection to VB,
maybe you can use it for your tone detection topic:
Code:
Function Goertzel( _
sngData() As Single, _
ByVal N As Long, _
ByVal freq As Single, _
ByVal sampr As Long _
) As Single
Dim Skn As Single
Dim Skn1 As Single
Dim Skn2 As Single
Dim c As Single
Dim c2 As Single
Dim i As Long
c = 2 * PI * freq / sampr
c2 = Cos(c)
For i = 0 To N - 1
Skn2 = Skn1
Skn1 = Skn
Skn = 2 * c2 * Skn1 - Skn2 + sngData(i)
Next
Goertzel = Skn - Exp(-c) * Skn1
End Function
Function power(ByVal value As Single) As Single
power = 20 * Log(Abs(value)) / Log(10)
End Function
Usage: (returns dB of 8000 Hz in the signal at 44100 samples/s)
Code:
dB = power(Goertzel(sngSignal, UBound(sngSignal) + 1, 8000, 44100))
I also did some testing with DTMF tone detection,
it can detect a generated tone in 0.01 seconds in the IDE
(compiled with optimizations 0.001 s), which is pretty fast on a P3 550 Mhz, I think.
Re: Sugestions or Comments about my Sound Tutorial
Originally Posted by rm_03
It looks like you're using linear interpolation, cubic or Hermite interpolation should increase the quality.
(http://astronomy.swin.edu.au/~pbourk...ion/index.html)
I've also heard you should do low pass filtering to remove frequencies above the new Nyquist frequency when downsampling, but never dealed with it.
Thanks for the link.
I implemented the Cubic and Hermite interpolation from the link you gave me, but I don't see significant diferences between linear and the other 2.
Hermite looks best compared to the original.
I will make another test program that will convert wave files and save them into new ones, so that I can hear the diference.
I attached a test project, please take a look at it, and tell me what you think ?
I did not have time to take a look at the rest of the code you gave me. I'm very busy lately.
Re: Sugestions or Comments about my Sound Tutorial
Originally Posted by rm_03
Usage: (returns dB of 8000 Hz in the signal at 44100 samples/s)
Code:
dB = power(Goertzel(sngSignal, UBound(sngSignal) + 1, 8000, 44100))
I also did some testing with DTMF tone detection,
it can detect a generated tone in 0.01 seconds in the IDE
(compiled with optimizations 0.001 s), which is pretty fast on a P3 550 Mhz, I think.
I finally had time to try it.
I'm speechless, very nice !
It's soo precise !
I tried with a dual tone with frequencies (tones from the phone): 770 Hz and 1209 Hz (wich coresponds to #4 on the phone)
I made a short program that tests with all the frequencies from the phone, and I got this:
First number is the frequency and in brackets is the dB
Test1:
350(075.87) 440(060.86) 480(046.48) 620(076.66) 697(077.03) 770(171.13) 852(068.98) 941(042.27) 1209(171.14) 1336(067.06) 1477(062.78)
Test2:
350(075.87) 440(060.86) 480(046.48) 620(076.66) 697(077.03) 771(111.53) 852(068.98) 941(042.27) 1209(171.14) 1336(067.06) 1477(062.78)
If you notice In the first test for the frequency 770 the volume is 171, and for frequency 1209 is the same.
The second test, I changed it to test for 771 Hz instead of 770 Hz, and the result is 111 dB
The diference in frequency is only 1 Hz, but a very big diference in dB (wich is very good)
Pretty fast too...
Though I made the test with digitaly created wave files (wich have perfect quality), not actual tone from the phone. I want to test for that too, but I don't have time right now.
Re: Sugestions or Comments about my Sound Tutorial
Originally Posted by rm_03
element 0: d/c offset (whatever that is...)
That tells you where the center of the waveform is, relative to a reference point (usually 0 volts, or ground). A pure AC waveform will have a 0 DC offset, but signals can "ride on" a fixed (or even varying, in which case the DC offset will vary with time) DC level.
@CVMichael:
Look in the AllAPI API Guide - they're in there, with VB6 (and VB.net) code.
The most difficult part of developing a program is understanding the problem.
The second most difficult part is deciding how you're going to solve the problem.
Actually writing the program (translating your solution into some computer language) is the easiest part.
Please indent your code and use [HIGHLIGHT="VB"] [/HIGHLIGHT] tags around it to make it easier to read. Please Help Us To Save Ana