Search:
Type: Posts; User: Warmaster199
Search:
Search took 0.32 seconds.
-
-
What you interpreted it as is not the way it was mean't to be. I said elsewhere that it was slow for my machine. That is why I suggested raising the minimal requirements.
-
Now you state the actual requirements... Minimal of 233, recommended 300. Why is it that all my games with a minimal of 233 run very smoothly on my system? Example: Earth 2150 - 233 min, 400...
-
Yeah... last time I checked, the minimal requirements were 333MHz PII... I don't quite call that "Low end minimal requirements". Minimal memory requirements? I thought that that was 64MBytes? I had...
-
-
Ha! A bugless OS from Microsoft!?!? That'll be the day...
I don't mind Win98. Yes, it's more buggy than Win 95... but it's quite fast... and it's not as bad as Windows ME... Nothing could be that...
-
The way I see it, Windows XP is a version of Windows 2000 + Eye candy + extra junk that most of us will never use + Fast boot + Slow operation. Sure it's stable... But it's eye-candy will not make up...
-
I have heard these two right now, but I'm sure there are more. I heard this one today from a programmer that used to be a friend:
Do you know what the best thing about C++ is? The best thing about...
-
I have Bell Sympatico High speed, and I downloaded AOL Messenger seperate... it's like a totally different thing... http://www.aol.ca/aim/index_eng.adp and click on "New users click here"
I am...
-
Yeah, PowerC is a 16-bit compiler... It's also command line. I can bring it anywhere and get work done... So I guess it's not the compiler, but the fact that it makes 16-bit code...
My O.S....
-
The program runs, but it seems to be stuck in the draw loop... (doesn't draw anything, keys don't work)
If you want, I can send you the PowerC compiler... It's 558KBytes zipped up. Corned Bee,...
-
I have had no earlier experience with linked lists and sorting and such... I have no idea how it's done... I did a try and made a function called void winzsort(); and I tried it. It didn't mess up...
-
Drawing is VGA mode 13h (320x200x256colors) doing direct video memory access (address 0xA0000000)... so yes, direct hardware access... It runs on my Windows XP as well... why are you wondering?
...
-
Yeah, they are the exact same loop, but they each are used for something different... Last night I managed to do some slight modifications for speed. The speed is not noticable, but it could with...
-
The first loop is for checking the zorder, the second loop is for going through all windows to check if that temp zorder (tz) exists... check the code to see what I mean...
Thanks for the...
-
Greetings fellow programmers... On Wed, Oct 2nd I started coding my GUI for my operating system. I did this every school day since then in my spare time in Period 3 of 4 (In my peer-tutoring class -...
-
I know... Those were the drawing routines drawing stuff... The bland, dark grey square is actually clipped. By the routine's definition, it should have taken up half the screen, BUT: I gave it a rect...
-
...And now, here is my GUI(Window Manager) after working on it 7 days in school for an average of 30minutes a day during my programming class that I teach Grade 10's(I'm a peer tutor - I don't...
-
Prodigy is my favourite... I like the techno stuff... it sounds cool.
Next is probably Aphex Twin (techno again)
...and then next, I have a few bands that I like... Godsmack, Creed, Moby, No Doubt,...
-
BY FAR the best document for describing FAT12/16/32 has to be this one. It tells you how to access each cluster based on the FAT table in the beginning of the drive, how to calculate the position of...
-
I found that I can't use Int 25h because it's a DOS routine.
OK, here is the code. It's been brutally beaten and massacred, so I don't know if it's even a good start. It is possible that the error...
-
Geez... It took about 7 minutes just to load this "Reply to topic" page. NEVER EVER get Bell Sympatico High speed DSL. They say it's fast all the time? What a load of BS...
Anyways...
Dan, I...
-
You would say:
mov si, message2
call PrintStartup
...to print message2. Remember to have a NULL(0) at the end of each string or this will hang your PC.
mmiill, the code is available at my...
-
I understand now what you're trying to say. There is an error in that because I had a start-up file that was supposed to be loaded and run inable to enable more than the 1MByte limit for the CTOS...
-
Or, you could use this piece of code from my OS. It is a FAT12 boot sector that loads KERNEL.BIN from the floppy. It will search for the file until it finds it. If there is no kernel, it will tell...
-
Greetings programmers,
As many of you already know, I am creating a Multi-tasking OS with a GUI known as CTOS. To get the OS running, I am going to need a few programmers who would like to work...
-
It's the C programming that I'm good at... Assembler will come in time.
The OS loader works, so I'm happy for that. It will load a kernel.bin into the memory(point 0x1000) from the root directory,...
-
I'll use
nArray[2]=400;
...as an example:
nArray dw dup 3 ; I think this is correct
mov [nArray + 2], 400 ; Put 400 into the address of nArray plus
; 2 because you want the...
-
declare a variable:
Variable db 0x00 ; Declares a variable, 1 byte. Init to 0
Variable dw 0x0000 ; Declares a word(2bytes - integer)
Variable dd 0x00000000 ; Declares a...
-
I don't have any programs that need any more than 64MBytes of RAM. So far, this 96MBytes has held out fine for almost 4 years. Instead of getting more RAM, I think it would be better for me to get a...
-
The entire Win95 Source code is downloadable on the net (I don't have it) - someone told me that the code was about half and half VB and C with VERY little amounts of assembler. The shell was most...
-
Heh... yeah. I'm stuck with an ATI RAGE PRO Turbo 2x AGP w/4MBytes SGRAM - and it does the job, but it blows in intensively 3D stuff. Not enough VRAM to run Quake 3, but it can go to 1024x768x24bit...
-
The P5 took the Execution units of two 486's and stuck them together - They didn't make 2 seperate cores. How many instructions can a P5 fetch per clock cycle? I believe it's only 1. HOWEVER, what...
-
The P5 took the Execution units of two 486's and stuck them together - They didn't make 2 seperate cores. How many instructions can a P5 fetch per clock cycle? I believe it's only 1. HOWEVER, what...
-
I just did a search for your Western Digital 90C11 and it seems like you have a 16-bit ISA video card, not PCI.
PCI has a single connector, ISA16 has a large one and a small one. Your card has...
-
I don't think that 640x480x16colors is the limit for that card. 640x480x16 is what your windows defaults to because EVERY card supports that resolution(as well as 320x240x256color - but we won't go...
-
A system with multiple chips on a single die(That's what intel is going to make, right? 2 CPUs on a single chip)...
IBM is going to(Or do they have it already???) make the first Petops(Quadrillion...
-
Ahh yes... I remember now... My old 486 has that for Keyboard... They don't use that ancient stuff now. 5-pin DIN Keyboard connection... add that to your list - on 486 hardware or older :)
-
Actually it's 250 million bytes(times 4 for 32-bits) / sec transfer rate. Since there are 2 channels per DIMM, each channel does the 250MHz. So that's where you get the 500MHz from... Like Siyan said...
-
|
Click Here to Expand Forum to Full Width
|