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  1. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic

    I use both 7 & 10. but my primary OS is 7.
    10 is still buggy for me, some tools dont work that I like to work with (paint shop pro 9) and my latest project is not working in 10, it will compile a...
  2. Replies
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    16,906

    Re: https://www.radbasic.dev/

    nothing to download yet? a preview edition of sort?
  3. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic

    the importance is that they are working on it and is going well without much troubles and bugs.
    a couple delays here and there and ok as long they are honest with the reason.
    we will see, but if...
  4. Re: In a very large project, how to deal with thousands of interface classes?

    yeah, why do you need all those 3000 classes in the same time (real-time)?
    better split them in sections.
    if you really need 3000 classes operating at the same time, I wonder if you are not doing...
  5. Thread: FYI: Adios

    by baka
    Replies
    60
    Views
    3,032

    Re: FYI: Adios

    hopefully everything is working out in the new workplace.
    don't be a stranger! :)
  6. Replies
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    16,906

    Re: https://www.radbasic.dev/

    not sure about that.
    if you have a "software" that is still used, its also your job to keep it up to date.
    so u cant expect that a new IDE will do it for you, so that your old OCX can still work....
  7. Replies
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    16,906

    Re: https://www.radbasic.dev/

    as we know, VB6 sucks in the graphic department.
    that is why we use API calls to use GDI directly and that is why I use direct2d.
    we dont have monitor sync and it takes ages to render something,...
  8. Re: Running VB6 and VB6 apps on Raspberry Pi, or any Linux

    I created a file-manager in DOS using turbo pascal.
    it was similar to norton commander, with 2 panels and a "animated marker" that I felt "proud of" in making, as instead of creating functions that...
  9. Re: Running VB6 and VB6 apps on Raspberry Pi, or any Linux

    I actually started with turbo pascal as my first programming language in PC.
    in windows I found VB6 and got stuck with it as it was very easy to learn and since I did a course I also got the program...
  10. Re: Running VB6 and VB6 apps on Raspberry Pi, or any Linux

    u also have Lazarus
    if u want to be serious about crossplatform and performance.
    if I where to start making tools for linux/rasp I would definitely check this one first before another language.
  11. Re: Running VB6 and VB6 apps on Raspberry Pi, or any Linux

    if your mind is set to move away from windows, I think you also need to move away from VB6.
    VB6 is as close you can get to windows. I would look into linux-basic languages and start learning that.
  12. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic

    one thing that I would like to understand is the cross-platform compilation.
    VB6 is "a lot" of API calls, the graphics, is GDI, so to make it compatible all that need a substitute.
    will twinbasic...
  13. Replies
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    1,711

    Re: Read Bitmap into a 2D array ?

    u need to use the dib address as the starting address position, it need to be 32 bit or it will not work.
    after that u need to send that data again to the DC or u will not see anything.

    i created...
  14. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic

    that is radbasic.
    please go here: https://www.vbforums.com/showthread.php?876115-https-www-radbasic-dev

    (before it was moved here we used this thread, but now since we have radbasic on its own...
  15. Replies
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    597

    Re: [VB6] In memory convert to JPEG using WIC

    also, we can use the typelib from the trick instead of the WIC API (I think)
    maybe I will look into it later, right now I dont need JPG, but could be that I want it in the future.
    if so, I will...
  16. Replies
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    296

    Re: A VB6 Game "Dark Year" 2021

    I use direct2d and .png pictures to create an animated multilayered platform game that runs smoothly.
    not sure what those "Bytes" are about, what kind of format you are using.
    so, I recommend...
  17. Re: Minimum Top and left movements restricted to 1?

    I believe .left is integer/long? (the reason is the 0.3 will always be 0, as it rounded to whole number, so it will never increase)
    it need to be single/double.

    u could add
    static moveT as...
  18. Replies
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    733

    Re: Create a label programmatically

    someone with knowledge how to read the memory should be able to reveal what API is used by VB6.
  19. Replies
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    733

    Re: Create a label programmatically

    its seems he want to know the height of the label, depending on font size and font name.
    as many already mentioned, a invisible label is good enough, no need to create one.
    but theres other ways to...
  20. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic

    this thread should now only be about TwinBasic!
  21. Replies
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    359

    Re: rad basic, exists a free version?

    bookmark https://www.vbforums.com/forumdisplay.php?16-Other-BASIC
    it will be the place we will discuss and keep up to date with any "other" basic languages, such as rad basic and twinbasic.
  22. Replies
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    474

    Re: Error "Out of Memory"

    yeah u right. but I couldn't assign 12,16k,2k static. only dynamically.
    so theres a limit here as u say.
    what about using dynamic, but using multiple UDT? one above the other?
  23. Replies
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    474

    Re: Error "Out of Memory"

    Type MyPack
    a() As Integer
    b() As Integer
    c() As Integer
    End Type


    Dim I As MyPack

    ReDim I.a(12)
  24. Replies
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    474

    Re: Error "Out of Memory"

    u could try 12x16384x2048 and DIM it one dimensional and you will get the same error.
    integer is x2 so u can use twice the size for bytes.
    but it seems to be around 266800000 for integer. not sure...
  25. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic & RADBasic

    hopefully we can try both this year. looking forward to try and compare the two projects.
    rad basic looks simpler, and not in a bad way. I dont care how it looks, just that it works and do what I...
  26. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic & RADBasic

    yeah, I posted this in vb6&earlier but was moved.
    I feel the same, this thread will be invisible for most VB6 users since they will not look outside the VB6 threads.

    when twinbasic is out and we...
  27. Replies
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    506

    Re: Date Format

    why not add 3 combo-boxes, with month, day, year that the user need to pick.
    or
    add 3 textboxes and 3 labels, with month/day/year specified for each.

    theres always way to do things.

    also,...
  28. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic & RADBasic

    Im thinking a bit here.
    twinbasic offer 32/64 bit but right now without any gui.
    I see from time to time people asking a way to deal with 64bit, but still using their own 32bit application, like a...
  29. Replies
    10
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    403

    Re: Trying to identify the *.BAS file

    well, its just 80 projects. should be easy enough to look and narrow it down to a few.
    if the exe is "PNGcompressor" obviously a project named "xmlEditor" is not the right one.
    its not 1000...
  30. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic & RADBasic

    np, good to know its "life" that is slowing things down, as its usually that, circumstances.
    the importance is that the motivation is there and the coding is going smoothly without giving too much...
  31. Thread: TwinBasic

    by baka
    Replies
    93
    Views
    7,028

    Re: TwinBasic & RADBasic

    just 4 more days and after that they failed the release date.
    understandable that it can take more time, thats the life of a dev. but I hope its nothing serious that halted the development
  32. Replies
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    2,864

    Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

    what about WIC? https://docs.microsoft.com/en-us/windows/win32/wic/-wic-about-windows-imaging-codec
  33. Thread: Lupin ?

    by baka
    Replies
    14
    Views
    439

    Re: Lupin ?

    I watched Lupin the 3rd (the anime) when I was a kid, and a lot. really liked it and still do.
    sure, Lupin is based on Arsène Lupin, the grandfather or Lupin (the 3rd) so its not the same era and a...
  34. Replies
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    829

    Re: Loading music files

    not sure what u really need here.
    but I would start with a way to load all files into a collection or UDT/array.
    so, look for the API FindFirstFile, theres tons of example googling or here in this...
  35. Replies
    38
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    1,077

    Re: How to implement chart - Cairo/RC5 or other?

    its not abandoned and theres tons of examples in the vbforums, just search RC5/RC6 and 99%, if not close to 100% its RC5/6 that uses Cairo.
    so, if you want to use Cairo, its better to use the...
  36. Re: Break through the limitations of VB6-Type

    u just place the new TLB in the same folder as the project.
    so, if u have

    myTLB version 1.0 in your folder, the IDE will use that when u open the project
    if replace myTLB with version 1.1 in...
  37. Re: Break through the limitations of VB6-Type

    u can put the TLB in the same folder as the project. I work on multiple computers and it will always register correctly on its own. I have 5 TLB.
    once compiled, u dont need the TLB anymore, u know...
  38. Re: Break through the limitations of VB6-Type

    what do u mean by cumbersome?

    open file for binary as #f
    get #f,, tyABC
    close #f

    done. quite easy.
  39. Re: Break through the limitations of VB6-Type

    u could save the definition.
    in my project I have almost 65k of data that I load and fill all the UDT
  40. Re: Getting the ball rolling. Which VB6 projects are you working on?

    right now Im busy with the game I have created.
    creating a game is not just coding, but also lots of graphics, adding life, objects, map, footholds etc.
    and for this game I also have multiple...
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